error detected: 000323 Version: 0.27f @Win Microsoft Windows NT 10.0.26100.0 // ====================== SCENE TITLE AWAKEN Load Event Lang: zh-cn オプションの読み込みを開始 // ====================== KEY 読み込みエラー発生: System.ArgumentOutOfRangeException: Index and count must refer to a location within the buffer. Parameter name: bytes at System.Text.UTF8Encoding.GetString (System.Byte[] bytes, System.Int32 index, System.Int32 count) [0x00057] in <695d1cc93cca45069c528c15c9fdd749>:0 at PixelLiner.PixelLinerLib.ByteArray.readMultiByte (System.Int32 len, System.String encoding) [0x0001e] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at PixelLiner.PixelLinerLib.ByteReader.readString (System.String encoding, System.Boolean no_create_sting) [0x00024] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at XX.KEY.readSaveString (PixelLiner.PixelLinerLib.ByteReader Ba, System.Boolean apply_pad_mode) [0x00082] in <11e67262f4ec4686a869523acd405cf9>:0 Error Closure: // ====================== オプションの読み込みを開始 // ====================== KEY 読み込みエラー発生: System.ArgumentOutOfRangeException: Index and count must refer to a location within the buffer. Parameter name: bytes at System.Text.UTF8Encoding.GetString (System.Byte[] bytes, System.Int32 index, System.Int32 count) [0x00057] in <695d1cc93cca45069c528c15c9fdd749>:0 at PixelLiner.PixelLinerLib.ByteArray.readMultiByte (System.Int32 len, System.String encoding) [0x0001e] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at PixelLiner.PixelLinerLib.ByteReader.readString (System.String encoding, System.Boolean no_create_sting) [0x00024] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at XX.KEY.readSaveString (PixelLiner.PixelLinerLib.ByteReader Ba, System.Boolean apply_pad_mode) [0x00082] in <11e67262f4ec4686a869523acd405cf9>:0 Error Closure: IN-Runner => TitleSceneBase // ====================== DOJO ポーズの指定先が存在しない: [noel_dojo].noeldrill title scene disposed SCENE GAME AWAKEN <:0 at PixelLiner.PixelLinerLib.ByteArray.readMultiByte (System.Int32 len, System.String encoding) [0x0001e] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at PixelLiner.PixelLinerLib.ByteReader.readString (System.String encoding, System.Boolean no_create_sting) [0x00024] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at XX.KEY.readSaveString (PixelLiner.PixelLinerLib.ByteReader Ba, System.Boolean apply_pad_mode) [0x00082] in <11e67262f4ec4686a869523acd405cf9>:0 Error Closure: IN-Runner => M2D // ====================== レシピ情報玉米干粮 が削除されました レシピ情報小麦干粮 が削除されました レシピ情報土豆干粮 が削除されました レシピ情報甜椒干粮 が削除されました レシピ情報胡萝卜干粮 が削除されました レシピ情報南瓜干粮 が削除されました レシピ情報蜜糖干粮 が削除されました レシピ情報洋葱干粮 が削除されました レシピ情報鲜橙黑加仑 が削除されました レシピ情報杨贵妃 が削除されました レシピ情報HWG-新醅 が削除されました レシピ情報海盐灰狼 が削除されました レシピ情報满杯热吻197 が削除されました レシピ情報朱砂泡影 が削除されました レシピ情報槟氛幻想 が削除されました レシピ情報琥珀华尔兹 が削除されました レシピ情報新世界 N-E-U が削除されました レシピ情報岩盐薯条 が削除されました レシピ情報岩盐炸鸡腿 が削除されました レシピ情報岩盐油炸魔族酥肉 が削除されました Load Event Lang: zh-cn Current TX Family: zh-cn EV::start - __INITG line:0 EV::end - __INITG EV::start - __INITG line:0 EV::end - __INITG EV::start - __INITM2D line:0 EV::end - __INITM2D 全てのマップを再構築 map_open:: city_slam assign: Noel assign: ExitD_bar assign: ExitR_parkT assign: ExitB_slamB assign: ExitL_SPslam_LT assign: ExitL_farmR assign: ExitL_slam_LT assign: ExitR_parkBB assign: ExitR_parkB assign: ExitT_centerBBR assign: ExitT_centerBBL assign: ExitT_centerBBLL assign: ExitT_BcenterB assign: ExitT_BcenterBBL assign: ExitD_baru assign: ExitD_forge EV::start - __INITNEWGAME line:0 EV::end - __INITNEWGAME assign: baba_slam_0 assign: Ev_baru_load assign: woman_elf_thin_1 assign: ltl_elf_girl_2 assign: man_bst_engineer_6 assign: man_elf_ossan_slam assign: woman_elf_oneesan_3 assign: ltl_elf_girl_5 assign: ltl_elf_boy_4 assign: bench__lift__obj/bench_wide.png__45.625_39.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_slam EV::start - %M2EVENTCOMMAND__@city_slam~Ev_baru_load__LOAD line:0 EV::end - %M2EVENTCOMMAND__@city_slam~Ev_baru_load__LOAD EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_slam map_open:: city_in_guild assign: Noel assign: ExitD_guildL assign: ExitD_guildR assign: ExitD_guildTL assign: staff1 assign: staff2 assign: mb3 assign: mb4 assign: mb5 assign: mb6 assign: board_event assign: bench__wall_attach__interior_city/chair_bench.png__38.14286_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK EV::start - ___city_guild/_portal line:0 EV::end - ___city_guild/_portal EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_in_guild map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - ___city/_warp_zx EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: school_in_hall_right_2 assign: Noel assign: ExitD_2f_1f assign: ExitD_scl_homeec assign: ExitD_scl_homeec_l assign: restroom assign: student_0 assign: student_1 assign: student_2 assign: bench__wall_attach__interior_city/chair_bench.png__15.85714_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_2 EV::end - ___city/_warp_zx map_close:: school_in_hall_right_2 map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right map_close:: school_in_hall_right map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_right~ExitD_scl_in_hall_right__CHECK map_close:: school_entrance map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right map_close:: school_in_hall_right map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_right~ExitD_scl_in_hall_right__CHECK map_close:: school_entrance map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK EV::start - ___city/105_scl_hall_mob_t01 line:0 EV::end - ___city/105_scl_hall_mob_t01 map_close:: school_in_hall_right map_open:: school_in_health assign: Noel assign: ExitD_scl_health assign: ExitD_groundh assign: primula_cane assign: ixia_shoe assign: ixia assign: primula assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_health アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_right~ExitD_scl_health__CHECK EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__STAND map_close:: school_in_health map_open:: city_scl_ground assign: Noel assign: ExitL_toground assign: ExitR_caveT assign: ExitD_groundh M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_ground map_close:: city_scl_ground map_open:: city_entrance_rightcave assign: Noel assign: ExitL_entranceLB assign: ExitL_caveT assign: restroom assign: stopper assign: stopper_t assign: bench__Ev__obj/bench_wide.png__43.625_34.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_rightcave EV::start - %M2EVENTCOMMAND__@city_entrance_rightcave~stopper_t__STAND line:0 EV::end - %M2EVENTCOMMAND__@city_entrance_rightcave~stopper_t__STAND EV::start - ___city/entrance_stopper line:0 EV::end - ___city/entrance_stopper EV::start - %M2EVENTCOMMAND__@city_entrance_rightcave~stopper_t__STAND line:0 EV::end - %M2EVENTCOMMAND__@city_entrance_rightcave~stopper_t__STAND EV::start - ___city/entrance_stopper line:0 EV::end - ___city/entrance_stopper map_close:: city_entrance_rightcave map_open:: city_scl_ground assign: Noel assign: ExitL_toground assign: ExitR_caveT assign: ExitD_groundh M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_ground map_close:: city_scl_ground map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 EV::end - ___city/_warp_zx >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - __M2D_FASTTRAVEL_PRE line:8 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: school_entrance map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER >>AutoSave map_close:: school_garage_pre map_open:: school_garage_right assign: Noel assign: ExitL_gp assign: cam_elevator M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right map_close:: school_garage_right map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre EV::start - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK EV::start - ___Tigrina/board00 line:0 EV::end - ___Tigrina/board00 EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 EV::end - ___city/_warp_zx EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_14100 危険度を 0 に設定 assign: ExitD_garage >>AutoSave 危険度を 30 に設定 skill_difficulty_restrict is 1 Opened summoner reader: SmnC_garage Battle start: W1 / D30 EV::end - ___Tigrina/___portal assign: BOSS_NUSI_0_0 assign: BOSS_NUSI_0_1 assign: BOSS_NUSI_0_2 assign: BOSS_NUSI_CAGE_3 assign: BOSS_NUSI_TENTACLE_4 assign: BOSS_NUSI_TENTACLE_5 assign: BOSS_NUSI_TENTACLE_6 assign: BOSS_NUSI_TENTACLE_7 assign: BOSS_NUSI_TENTACLE_8 assign: BOSS_NUSI_0_9 assign: BOSS_NUSI_CAGE_10 assign: BOSS_NUSI_TENTACLE_11 assign: BOSS_NUSI_TENTACLE_12 assign: BOSS_NUSI_TENTACLE_13 assign: BOSS_NUSI_TENTACLE_14 assign: BOSS_NUSI_TENTACLE_15 assign: BOSS_NUSI_CAGE_16 assign: BOSS_NUSI_TENTACLE_17 assign: BOSS_NUSI_TENTACLE_18 assign: BOSS_NUSI_TENTACLE_19 assign: BOSS_NUSI_TENTACLE_20 assign: BOSS_NUSI_TENTACLE_21 assign: BOSS_NUSI_CAGE_22 assign: BOSS_NUSI_TENTACLE_23 assign: BOSS_NUSI_TENTACLE_24 assign: BOSS_NUSI_TENTACLE_25 assign: BOSS_NUSI_TENTACLE_26 assign: BOSS_NUSI_TENTACLE_27 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCaneB assign: NoelCane assign: NoelCane 危険度を 0 に設定 Summoner SmnC_garage is closed map_close:: school_in_garage <:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnSubmitKey () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnSubmitKey () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.SmncStageEditor.drawTo (XX.MeshDrawer Md, nel.mgm.smncr.SmncStageEditorManager+StgObject Stgo, System.Single x, System.Single y) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnSubmitKey () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.SmncStageEditor.drawTo (XX.MeshDrawer Md, nel.mgm.smncr.SmncStageEditorManager+StgObject Stgo, System.Single x, System.Single y) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnSubmitKey () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.SmncStageEditor.drawTo (XX.MeshDrawer Md, nel.mgm.smncr.SmncStageEditorManager+StgObject Stgo, System.Single x, System.Single y) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnSubmitKey () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BxFilefile_btn_&&Cancel // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage <:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.SmncStageEditor.drawTo (XX.MeshDrawer Md, nel.mgm.smncr.SmncStageEditorManager+StgObject Stgo, System.Single x, System.Single y) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== NullReferenceException: Object reference not set to an instance of an object XX.MeshDrawer.initForImg (PixelLiner.PxlImage Img, System.Int32 margin) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaL (System.Single x, System.Single y, PixelLiner.PxlLayer L, System.Boolean no_initimg, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Boolean fix_pxl_pos, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.FillImageEnThumbBlock.redrawMesh () (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.FillBlock.redraw (System.Boolean force) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.FillBlock.set_alpha (System.Single value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.FillBlock.setAlpha (System.Single value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.Designer.set_alpha (System.Single value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.Designer.setAlpha (System.Single value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.DesignerRowMem.setAlpha (System.Single value) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.UiBoxDesigner.kadomaruRedraw (System.Single _t, System.Boolean update_mesh) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.Designer.init () (at <11e67262f4ec4686a869523acd405cf9>:0) nel.UiBoxDesigner.init () (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.Designer.WH (System.Single _wpx, System.Single _hpx) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.UiBoxDesigner.WHanim (System.Single _wpx, System.Single _hpx, System.Boolean anim_w, System.Boolean anim_h) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncEnemyEditor.activate (nel.mgm.smncr.SmncFile _CurFile) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.b__47_0 (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.fnChangedListStgo (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object XX.MeshDrawer.initForImg (PixelLiner.PxlImage Img, System.Int32 margin) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaL (System.Single x, System.Single y, PixelLiner.PxlLayer L, System.Boolean no_initimg, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Boolean fix_pxl_pos, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.FillImageEnThumbBlock.redrawMesh () (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.FillBlock.redraw (System.Boolean force) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.FillBlock.runIRD (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.FillImageEnThumbBlock.runIRD (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.MonoBehaviourAutoRun.XX.IRunAndDestroy.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => -UiSmnCreator-BxEnemy-tab-TabRTDSN_GOB_0 // ====================== >>AutoSave 危険度を 30 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.ExecuteOnClick () (at <11e67262f4ec4686a869523acd405cf9>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object XX.MeshDrawer.initForImg (PixelLiner.PxlImage Img, System.Int32 margin) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaL (System.Single x, System.Single y, PixelLiner.PxlLayer L, System.Boolean no_initimg, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Boolean fix_pxl_pos, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.MeshDrawer.RotaPF (System.Single x, System.Single y, System.Single scalex, System.Single scaley, System.Single rotR, PixelLiner.PxlFrame F, System.Boolean flip, System.Boolean consider_alpha, System.Boolean ignore_visible, System.UInt32 draw_frame_bits, System.Boolean fix_pxl_pos, System.Int32 draw_margin_px) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.FillImageEnThumbBlock.redrawMesh () (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.FillBlock.redraw (System.Boolean force) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.FillBlock.runIRD (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) nel.FillImageEnThumbBlock.runIRD (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.MonoBehaviourAutoRun.XX.IRunAndDestroy.run (System.Single fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => -UiSmnCreator-BxEnemy-tab-TabRTDSN_GOB_0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.SmncStageEditor.drawTo (XX.MeshDrawer Md, nel.mgm.smncr.SmncStageEditorManager+StgObject Stgo, System.Single x, System.Single y) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.redrawMkn () (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.SmncStageEditor.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at <68e13da648634aeaa2ddae617b870fb9>:0) XX.IN.run (System.Single run_fcnt) (at <11e67262f4ec4686a869523acd405cf9>:0) XX.IN.Update () (at <11e67262f4ec4686a869523acd405cf9>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== >>AutoSave 危険度を 30 に設定 skill_difficulty_restrict is 1 Opened summoner reader: SmnC_garage Battle start: W1 / D30 EV::end - ___Tigrina/___portal assign: BOSS_NUSI_0_0 assign: BOSS_NUSI_CAGE_1 assign: BOSS_NUSI_TENTACLE_2 assign: BOSS_NUSI_TENTACLE_3 assign: BOSS_NUSI_TENTACLE_4 assign: BOSS_NUSI_TENTACLE_5 assign: BOSS_NUSI_TENTACLE_6 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelHat assign: NoelCaneB assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCaneB assign: NoelCane assign: NoelCane assign: NoelCane assign: BOSS_NUSI_0_7 assign: BOSS_NUSI_CAGE_8 assign: BOSS_NUSI_TENTACLE_9 assign: BOSS_NUSI_TENTACLE_10 assign: BOSS_NUSI_TENTACLE_11 assign: BOSS_NUSI_TENTACLE_12 assign: BOSS_NUSI_TENTACLE_13 assign: NoelCane assign: NoelHat EV::start - __M2D_GAMEOVER line:0 map_close:: school_in_garage 全てのマップを再構築 map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: NoelCane assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage 危険度を 0 に設定 EV::end - __M2D_GAMEOVER EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: school_in_garage map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: school_in_garage map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE map_close:: school_in_garage <:0 at PixelLiner.PixelLinerLib.ByteArray.readMultiByte (System.Int32 len, System.String encoding) [0x0001e] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at PixelLiner.PixelLinerLib.ByteReader.readString (System.String encoding, System.Boolean no_create_sting) [0x00024] in <3a8634abc3284f09aa0cfaae775f9a3b>:0 at XX.KEY.readSaveString (PixelLiner.PixelLinerLib.ByteReader Ba, System.Boolean apply_pad_mode) [0x00082] in <11e67262f4ec4686a869523acd405cf9>:0 Error Closure: IN-Runner => GM // ====================== レシピ情報鲜橙黑加仑 が削除されました レシピ情報杨贵妃 が削除されました レシピ情報HWG-新醅 が削除されました レシピ情報海盐灰狼 が削除されました レシピ情報满杯热吻197 が削除されました レシピ情報朱砂泡影 が削除されました レシピ情報槟氛幻想 が削除されました レシピ情報琥珀华尔兹 が削除されました レシピ情報新世界 N-E-U が削除されました レシピ情報岩盐薯条 が削除されました レシピ情報岩盐炸鸡腿 が削除されました レシピ情報岩盐油炸魔族酥肉 が削除されました Load Event Lang: zh-cn Current TX Family: zh-cn EV::start - __INITM2D line:0 EV::end - __INITM2D 全てのマップを再構築 map_open:: forest_wood_wip assign: Noel assign: ExitR_rclmn assign: ExitL_woodwip EV::start - __INITNEWGAME line:0 EV::end - __INITNEWGAME assign: party_parrot_Supply_cucumber assign: bench__party_parrot__obj/bench.png__20.58928_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_wip 全てのマップを再構築