error detected: 000307 Version: 0.27h @Win Microsoft Windows NT 10.0.19041.0 // ====================== SCENE TITLE AWAKEN Load Event Lang: zh-cn オプションの読み込みを開始 オプションの読み込みを開始 V-Sync enabled DOJO ポーズの指定先が存在しない: [noel_dojo].noeldrill title scene disposed Load Event Lang: zh-tc Current TX Family: zh-tc SCENE GAME AWAKEN <>AutoSave >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_ahletic_home_thorn map_open:: forest_nusi_pre assign: Noel assign: ExitR_nusi assign: ExitB_nusip assign: bench__Layer__obj/bench.png__18.58928_13.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_pre >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_nusi_pre map_open:: forest_nusi_coroseum assign: Noel assign: ExitR_nusir assign: ExitL_nusi assign: ixiadoll M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_coroseum map_close:: forest_nusi_coroseum map_open:: forest_nusi_right assign: Noel assign: ExitL_nusipuzzle assign: Breakable_nusir_final-hit assign: ExitL_nusir assign: ExitB_nusie M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_right map_close:: forest_nusi_right map_open:: forest_entrance_grazia assign: Noel assign: ExitB_graziab assign: ExitWR_forest2city assign: ExitT_nusie assign: ExitL_entgra assign: bench__Layer__obj/bench.png__53.58929_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_entrance_grazia >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_entrance_grazia map_open:: forest_nusi_pre assign: Noel assign: ExitR_nusi assign: ExitB_nusip assign: bench__Layer__obj/bench.png__18.58928_13.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_pre >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_nusi_pre map_open:: forest_nusi_coroseum assign: Noel assign: ExitR_nusir assign: ExitL_nusi assign: ixiadoll M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_coroseum map_close:: forest_nusi_coroseum map_open:: forest_nusi_right assign: Noel assign: ExitL_nusipuzzle assign: Breakable_nusir_final-hit assign: ExitL_nusir assign: ExitB_nusie M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_right map_close:: forest_nusi_right map_open:: forest_box_puzzle assign: Noel assign: magic_killer_puzz_PuzzBarrier_0 assign: Treasure_eh_raincaller assign: ExitR_nusipuzzle assign: extender__puzzle/warp_to_check.png__22.48214_22.66072 assign: CM-Layer__obj/box_end_pat_1.png__29.5_21.5 assign: CM-Layer__obj/box_end_pat_1.png__23.5_14.5 assign: BOX__Layer__obj/box_end_pat_1.png__29.5_21.5 assign: BOX__Layer__obj/box_end_pat_1.png__23.5_14.5 M2EventContainer::reload - コマンドの再読み込みを実行:forest_box_puzzle EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__29.5_21.5__CHECK EV::start - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__23.5_14.5__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_box_puzzle~BOX__Layer__obj/box_end_pat_1.png__23.5_14.5__CHECK map_close:: forest_box_puzzle map_open:: forest_nusi_right assign: Noel assign: ExitL_nusipuzzle assign: ExitL_nusir assign: ExitB_nusie M2EventContainer::reload - コマンドの再読み込みを実行:forest_nusi_right map_close:: forest_nusi_right map_open:: forest_entrance_grazia assign: Noel assign: ExitB_graziab assign: ExitWR_forest2city assign: ExitT_nusie assign: ExitL_entgra assign: bench__Layer__obj/bench.png__53.58929_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_entrance_grazia EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK line:3 WM __whole_city に移動します... map_close:: forest_entrance_grazia 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK line:59 EV::end - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK line:69 >>AutoSave EV::end - %M2EVENTCOMMAND__@forest_entrance_grazia~ExitWR_forest2city__CHECK EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - __M2D_FASTTRAVEL_PRE line:8 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: city_entrance_left map_open:: city_entrance_right assign: Noel assign: ExitR_entranceLB assign: ExitL_centerBR assign: ExitL_centerBRT assign: ExitL_RBridge assign: ExitL_centerRB0 assign: ExitB_parkTw assign: ExitB_parkTwL assign: ExitD_museum assign: woman_bst_young2_3 assign: man_elf_young_5 assign: woman_elf_thin_sudent_13 assign: woman_elf_student_9 assign: woman_elf_oneesan_student assign: woman_elf_student_8 assign: bench__Ev__obj/bench_wide.png__28.375_77.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_right >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: city_entrance_right map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center map_close:: city_center map_open:: city_entrance_right assign: Noel assign: ExitR_entranceLB assign: ExitL_centerBR assign: ExitL_centerBRT assign: ExitL_RBridge assign: ExitL_centerRB0 assign: ExitB_parkTw assign: ExitB_parkTwL assign: ExitD_museum assign: woman_bst_young2_3 assign: man_elf_young_5 assign: woman_elf_thin_sudent_13 assign: woman_elf_student_9 assign: woman_elf_oneesan_student assign: woman_elf_student_8 assign: bench__Ev__obj/bench_wide.png__28.375_77.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_right map_close:: city_entrance_right map_open:: city_park assign: Noel assign: ExitT_parkTw assign: ExitT_parkTwL assign: ExitL_parkBB assign: ExitL_parkB assign: ExitL_parkT assign: ExitL_centerRB1 assign: restroom assign: Ev_park_LB_girl assign: Ev_Supply_water assign: bench__lift__obj/bench_wide.png__53.375_37.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_park アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 51 event: %M2EVENTCOMMAND__@city_entrance_right~ExitB_parkTw__STAND map_close:: city_park map_open:: city_entrance_right assign: Noel assign: ExitR_entranceLB assign: ExitL_centerBR assign: ExitL_centerBRT assign: ExitL_RBridge assign: ExitL_centerRB0 assign: ExitB_parkTw assign: ExitB_parkTwL assign: ExitD_museum assign: woman_bst_young2_3 assign: man_elf_young_5 assign: woman_elf_thin_sudent_13 assign: woman_elf_student_9 assign: woman_elf_oneesan_student assign: woman_elf_student_8 assign: bench__Ev__obj/bench_wide.png__28.375_77.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_right アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 43 event: %M2EVENTCOMMAND__@city_park~ExitT_parkTw__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 51 event: %M2EVENTCOMMAND__@city_park~ExitT_parkTw__STAND map_close:: city_entrance_right map_open:: city_in_museum assign: Noel assign: ExitD_museum assign: owl EVC の特殊コマンド PRE_LOAD として登録します。 EVC の特殊コマンド PRE_UNLOAD として登録します。 assign: lp_focus assign: sphere assign: pic_pvv010_vn assign: pic_pvv104_nusi assign: pic_pvv103_ixia assign: pic_pvv010_pn assign: pic_dojo_intro assign: pic_pvv105_alma M2EventContainer::reload - コマンドの再読み込みを実行:city_in_museum EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_LOAD line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_LOAD EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE line:0 BGM BGM_houkago_no_hitotoki はすでに CurPl 側に読み込まれています 反対側プレイヤーが初期化されていません EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@city_entrance_right~ExitD_museum__CHECK line:24 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@city_entrance_right~ExitD_museum__CHECK EV::end - %M2EVENTCOMMAND__@city_entrance_right~ExitD_museum__CHECK EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__TALK EV::start - ___city_museum/_portal line:0 EV::end - ___city_museum/_portal EV::start - %M2EVENTCOMMAND__@city_in_museum~sphere__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~sphere__CHECK EV::start - ___city_museum/_portal_sphere line:0 ロードポイント: Line 26 EV::end - ___city_museum/_portal_sphere EV::start - ___city_museum/t_newimage line:0 EV::end - ___city_museum/t_newimage EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___city_museum/t_newimage line:59 EV::end - ___city_museum/t_newimage EV::start - ___city_museum/_get_reward line:0 EV::end - ___city_museum/_get_reward EV::start - ___city_museum/t_newimage line:72 map_close:: city_in_museum map_open:: city_in_museum assign: Noel assign: ExitD_museum assign: ExitD_backyard assign: owl EVC の特殊コマンド PRE_LOAD として登録します。 EVC の特殊コマンド PRE_UNLOAD として登録します。 assign: lp_focus assign: sphere assign: pic_pvv010_vn assign: pic_pvv104_nusi assign: pic_pvv103_ixia assign: pic_pvv010_pn assign: pic_dojo_intro assign: pic_pvv105_alma M2EventContainer::reload - コマンドの再読み込みを実行:city_in_museum EV::end - ___city_museum/t_newimage EV::start - ___city_museum/_portal_sphere line:38 EV::end - ___city_museum/_portal_sphere EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE line:0 BGM BGM_houkago_no_hitotoki はすでに CurPl 側に読み込まれています 反対側プレイヤーが初期化されていません EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@city_in_museum~sphere__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~sphere__CHECK EV::start - ___city_museum/_portal_sphere line:0 ロードポイント: Line 42 EV::end - ___city_museum/_portal_sphere EV::start - ___city_museum/t_noimage line:0 EV::end - ___city_museum/t_noimage EV::start - ___city_museum/_portal_sphere line:45 EV::end - ___city_museum/_portal_sphere EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_UNLOAD line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_UNLOAD EV::start - %M2EVENTCOMMAND__@city_in_museum~ExitD_backyard__CHECK line:1 map_close:: city_in_museum map_open:: city_in_museum_backyard assign: Noel assign: ExitD_backyard assign: album assign: 2weekattack M2EventContainer::reload - コマンドの再読み込みを実行:city_in_museum_backyard EV::end - %M2EVENTCOMMAND__@city_in_museum~ExitD_backyard__CHECK map_close:: city_in_museum_backyard map_open:: city_in_museum assign: Noel assign: ExitD_museum assign: ExitD_backyard assign: owl EVC の特殊コマンド PRE_LOAD として登録します。 EVC の特殊コマンド PRE_UNLOAD として登録します。 assign: lp_focus assign: sphere assign: pic_pvv010_vn assign: pic_pvv104_nusi assign: pic_pvv103_ixia assign: pic_pvv010_pn assign: pic_dojo_intro assign: pic_pvv105_alma M2EventContainer::reload - コマンドの再読み込みを実行:city_in_museum EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_LOAD line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_LOAD EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE line:0 BGM BGM_houkago_no_hitotoki はすでに CurPl 側に読み込まれています 反対側プレイヤーが初期化されていません EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@city_in_museum_backyard~ExitD_backyard__CHECK line:24 EV::end - %M2EVENTCOMMAND__@city_in_museum_backyard~ExitD_backyard__CHECK EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_UNLOAD line:0 EV::end - %M2EVENTCOMMAND__@city_in_museum~owl__PRE_UNLOAD EV::start - %M2EVENTCOMMAND__@city_in_museum~ExitD_museum__STAND line:1 map_close:: city_in_museum map_open:: city_entrance_right assign: Noel assign: ExitR_entranceLB assign: ExitL_centerBR assign: ExitL_centerBRT assign: ExitL_RBridge assign: ExitL_centerRB0 assign: ExitB_parkTw assign: ExitB_parkTwL assign: ExitD_museum assign: woman_bst_young2_3 assign: man_elf_young_5 assign: woman_elf_thin_sudent_13 assign: woman_elf_student_9 assign: woman_elf_oneesan_student assign: woman_elf_student_8 assign: bench__Ev__obj/bench_wide.png__28.375_77.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_right EV::end - %M2EVENTCOMMAND__@city_in_museum~ExitD_museum__STAND EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_right map_open:: city_in_bar assign: Noel assign: ExitD_bar assign: table_ttr assign: army105_0 assign: army105_1 assign: talk_105 assign: walross assign: ostrea assign: ev_barten EVC の特殊コマンド PRE_LOAD として登録します。 EVC の特殊コマンド JUICE_EXPL として登録します。 assign: restroom M2EventContainer::reload - コマンドの再読み込みを実行:city_in_bar EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_in_bar~ev_barten__LOAD_ONCE line:0 assign: Barten EV::end - %M2EVENTCOMMAND__@city_in_bar~ev_barten__LOAD_ONCE assign: Assigned_sub_barten_npc PxlCharaAnimator: ポーズが見つかりませんstand EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_in_bar map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - ___city/_warp_zx EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:3 WM __whole_forest に移動します... EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:43 map_close:: city_entrance_left 全てのマップを再構築 map_open:: forest_entrance_grazia assign: Noel assign: ExitB_graziab assign: ExitWR_forest2city assign: ExitT_nusie assign: ExitL_entgra assign: bench__Layer__obj/bench.png__53.58929_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_entrance_grazia EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:73 危険度を 0 に設定 EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_entrance_grazia map_open:: forest_clocktower assign: Noel assign: ExitR_presser assign: ExitT_ruin_road_b assign: ExitL_clocktower assign: bench__Layer__obj/bench.png__15.41071_20.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_clocktower >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_clocktower map_open:: forest_acid_dobadoba assign: Noel assign: CM-Carrier_Carrier assign: Breakable_fall-hit assign: ExitR_clocktower assign: ExitB_tikuwafall assign: Breakable_tikuwafall-hit assign: ExitL_dobadoba_l M2EventContainer::reload - コマンドの再読み込みを実行:forest_acid_dobadoba map_close:: forest_acid_dobadoba map_open:: forest_clocktower assign: Noel assign: ExitR_presser assign: ExitT_ruin_road_b assign: ExitL_clocktower assign: bench__Layer__obj/bench.png__15.41071_20.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_clocktower >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_clocktower map_open:: forest_senzyot assign: Noel assign: ExitL_puzzworm assign: Breakable_puzzworm-hit assign: ExitB_senzyo assign: ExitR_senzyot_r0 assign: ExitR_senzyot_r1 assign: ExitT_toybox_b assign: SwitchContainer_0_0 assign: bench__Layer__obj/bench.png__12.41071_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyot >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_senzyot map_open:: forest_puzzle_worms assign: Noel assign: magic_killer_puzzle_PuzzBarrier_worms assign: CM-rail_Carrier_0 assign: Treasure_skill_cycron assign: ExitR_puzzworm assign: puzzle__puzzle/switch.png__63.01786_15.30357-mv assign: puzzle__puzzle/switch_2.png__36.69643_24-mv assign: puzzle__puzzle/warp_to_check.png__10.48214_23.66072 M2EventContainer::reload - コマンドの再読み込みを実行:forest_puzzle_worms assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane map_close:: forest_puzzle_worms map_open:: forest_senzyot assign: Noel assign: ExitL_puzzworm assign: ExitB_senzyo assign: ExitR_senzyot_r0 assign: ExitR_senzyot_r1 assign: ExitT_toybox_b assign: SwitchContainer_0_0 assign: bench__Layer__obj/bench.png__12.41071_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyot assign: NoelCane >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_senzyot map_open:: forest_ahletic_home_thorn assign: Noel assign: ExitR_home_thorn assign: ExitB_thorn_b assign: Breakable_thorn_home_b-hit assign: ExitB_thorn_home_grind assign: ExitWL_forest2home assign: bench__bridge_p102_bench__obj/bench.png__15.58929_14.67857 assign: _LP_obj_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_ahletic_home_thorn >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK line:3 WM __whole_house に移動します... map_close:: forest_ahletic_home_thorn 全てのマップを再構築 map_open:: house_road assign: Noel assign: ExitWR_forest2home assign: ExitL_center assign: _backdoor_portal assign: eihi assign: _LP_decorate_Ev_board assign: _LP_decorate_Ev_Reset_L2R assign: _LP_decorate_Ev_Reset_R2L EVC の特殊コマンド PRE_UNLOAD として登録します。 M2EventContainer::reload - コマンドの再読み込みを実行:house_road EV::end - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK line:59 EV::end - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK line:69 >>AutoSave EV::end - %M2EVENTCOMMAND__@forest_ahletic_home_thorn~ExitWL_forest2home__CHECK EV::start - %M2EVENTCOMMAND__@house_road~_backdoor_portal__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_road~_backdoor_portal__CHECK EV::start - ___House/_backdoor_portal line:0 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:3 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:71 map_close:: house_road map_open:: house_noelroom assign: Noel assign: ExitD_noelroom assign: scene_memory assign: ixiadoll assign: _LP_exit_WalkDecline_backdoor assign: bench__mobir__noelroom/noelbed.png__15.67857_17.42857 assign: _LP_exit_Ev_costume assign: _LP_Layer_shelf M2EventContainer::reload - コマンドの再読み込みを実行:house_noelroom EV::end - ___House/_backdoor_portal >>AutoSave map_close:: house_noelroom map_open:: house_hall assign: Noel assign: ExitD_noelroom assign: ExitD_atelier assign: ExitR_hallshop assign: tilde assign: restroom assign: cooking_portal assign: _LP_attachment_WalkDecline_backdoor M2EventContainer::reload - コマンドの再読み込みを実行:house_hall EV::start - %M2EVENTCOMMAND__@house_hall~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_hall~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 38 EV::end - ___House/_restroom_portal EV::start - ___Other/still line:0 EV::end - ___Other/still EV::start - ___House/_restroom_portal line:39 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_cure_egg line:0 EV::end - ___House/_restroom_cure_egg EV::start - ___House/_restroom_portal line:349 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom map_close:: house_hall map_open:: house_noelroom assign: Noel assign: ExitD_noelroom assign: scene_memory assign: ixiadoll assign: _LP_exit_WalkDecline_backdoor assign: bench__mobir__noelroom/noelbed.png__15.67857_17.42857 assign: _LP_exit_Ev_costume assign: _LP_Layer_shelf M2EventContainer::reload - コマンドの再読み込みを実行:house_noelroom EV::start - %M2EVENTCOMMAND__@house_noelroom~_LP_exit_WalkDecline_backdoor__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_noelroom~_LP_exit_WalkDecline_backdoor__CHECK EV::start - ___House/_backdoor_portal line:0 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:3 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:71 map_close:: house_noelroom map_open:: house_road assign: Noel assign: ExitWR_forest2home assign: ExitL_center assign: _backdoor_portal assign: eihi assign: _LP_decorate_Ev_board assign: _LP_decorate_Ev_Reset_L2R assign: _LP_decorate_Ev_Reset_R2L EVC の特殊コマンド PRE_UNLOAD として登録します。 M2EventContainer::reload - コマンドの再読み込みを実行:house_road EV::end - ___House/_backdoor_portal EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@house_road~ExitWR_forest2home__CHECK line:3 WM __whole_forest に移動します... EV::end - %M2EVENTCOMMAND__@house_road~ExitWR_forest2home__CHECK EV::start - %M2D_HOME_SWITCH line:0 EV::end - %M2D_HOME_SWITCH EV::start - %M2EVENTCOMMAND__@house_road~_LP_decorate_Ev_Reset_R2L__PRE_UNLOAD line:0 EV::end - %M2EVENTCOMMAND__@house_road~_LP_decorate_Ev_Reset_R2L__PRE_UNLOAD EV::start - _mod_bgm_start line:0 EV::end - _mod_bgm_start EV::start - %M2D_HOME_SWITCH line:3 map_close:: house_road 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %M2D_HOME_SWITCH EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2D_HOME_SWITCH line:48 EV::end - %M2D_HOME_SWITCH EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2D_HOME_SWITCH line:58 >>AutoSave EV::end - %M2D_HOME_SWITCH EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: city_scl_dorm assign: Noel assign: ExitR_dormR assign: ExitB_dormB assign: ExitB_dormBL assign: restroom assign: woman_elf_student_6 assign: bench__house_2__obj/bench_wide.png__61.375_33.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_dorm EV::end - ___city/_warp_zx >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0 ロードポイント: Line 2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - _bench_cure_ep_enemy_orgasm line:0 EV::end - _bench_cure_ep_enemy_orgasm EV::start - _bench_cure_ep_mob line:0 EV::end - _bench_cure_ep_mob EV::start - _bench_check_sf_level line:0 EV::end - _bench_check_sf_level EV::start - _bench_cure_ep_mob line:25 ロードポイント: Line 41 EV::end - _bench_cure_ep_mob EV::start - _VO_SPOT_R line:0 EV::end - _VO_SPOT_R EV::start - _bench_cure_ep_mob line:45 EV::end - _bench_cure_ep_mob EV::start - _bench_ev_masturb_noel line:0 EV::end - _bench_ev_masturb_noel EV::start - _VO_SPOT_R line:0 EV::end - _VO_SPOT_R EV::start - _bench_ev_masturb_noel line:1 EV::end - _bench_ev_masturb_noel EV::start - _SND_SPOT_R line:0 EV::end - _SND_SPOT_R EV::start - _bench_cure_ep_mob line:57 ロードポイント: Line 76 ロードポイント: Line 84 EV::end - _bench_cure_ep_mob EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:4 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep map_close:: city_scl_dorm map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center EV::start - %M2EVENTCOMMAND__@city_scl_center~scl_entrance_t02__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_scl_center~scl_entrance_t02__TALK EV::start - ___city/scl_entrance_t02 line:0 EV::end - ___city/scl_entrance_t02 EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - %M2EVENTCOMMAND__@city_scl_center~ExitD_cafeteria_L__CHECK line:6 EV::end - %M2EVENTCOMMAND__@city_scl_center~ExitD_cafeteria_L__CHECK EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - %M2EVENTCOMMAND__@city_scl_center~ExitD_cafeteria_L__CHECK line:6 EV::end - %M2EVENTCOMMAND__@city_scl_center~ExitD_cafeteria_L__CHECK map_close:: city_scl_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance EV::start - %M2EVENTCOMMAND__@school_entrance~105_scl_hall_mob_t01__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_entrance~105_scl_hall_mob_t01__TALK EV::start - ___city/106_scl_entrance_t00 line:0 EV::end - ___city/106_scl_entrance_t00 map_close:: school_entrance map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right map_close:: school_in_hall_right map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance map_close:: school_entrance map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center EV::start - %M2EVENTCOMMAND__@school_in_hall_center~woman_elf_student_black__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_center~woman_elf_student_black__TALK EV::start - ___city/106_scl_hall_mob_t00 line:0 EV::end - ___city/106_scl_hall_mob_t00 map_close:: school_in_hall_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance map_close:: school_entrance map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_hall_left~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_cafeteria__CHECK line:6 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_cafeteria__CHECK map_close:: school_in_hall_left map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_left~ExitD_scl_in_hall_left__CHECK map_close:: school_entrance map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: school_in_hall_left map_open:: city_scl_dorm assign: Noel assign: ExitR_dormR assign: ExitB_dormB assign: ExitB_dormBL assign: restroom assign: woman_elf_student_6 assign: bench__house_2__obj/bench_wide.png__61.375_33.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_dorm EV::end - ___city/_warp_zx map_close:: city_scl_dorm map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 EV::end - ___city/_warp_zx EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_center map_open:: city_scl_dorm assign: Noel assign: ExitR_dormR assign: ExitB_dormB assign: ExitB_dormBL assign: restroom assign: woman_elf_student_6 assign: bench__house_2__obj/bench_wide.png__61.375_33.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_dorm EV::end - ___city/_warp_zx map_close:: city_scl_dorm map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND map_close:: city_center map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND map_close:: city_scl_center map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND map_close:: city_center map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND map_close:: city_scl_center map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND map_close:: city_center map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND map_close:: city_scl_center 全てのマップを再構築 map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: engineer_105_0 assign: engineer_105_1 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_scl_center~ExitB_scl_BR__STAND map_close:: city_center map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 41 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@city_center~ExitT_scl_BR__STAND map_close:: city_scl_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance map_close:: school_entrance map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance >>AutoSave map_close:: school_entrance map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance map_close:: school_entrance map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE map_close:: school_in_hall_left map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_left~ExitD_scl_in_hall_left__CHECK EV::start - %M2EVENTCOMMAND__@school_entrance~105_scl_hall_mob_t01__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_entrance~105_scl_hall_mob_t01__TALK EV::start - ___city/106_scl_entrance_t00 line:0 EV::end - ___city/106_scl_entrance_t00 map_close:: school_entrance map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK EV::start - ___city/105_scl_hall_mob_t01 line:0 EV::end - ___city/105_scl_hall_mob_t01 map_close:: school_in_hall_right map_open:: school_in_health assign: Noel assign: ExitD_scl_health assign: ExitD_groundh assign: primula_cane assign: ixia_shoe assign: ixia assign: primula assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_health アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_right~ExitD_scl_health__CHECK EV::start - %M2EVENTCOMMAND__@school_in_health~primula__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~primula__TALK EV::start - 105/health_primula_portal line:0 EV::end - 105/health_primula_portal EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__STAND EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__STAND EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__TALK EV::start - 105/health_ixia_portal line:0 EV::end - 105/health_ixia_portal EV::start - 105/_health_ixia_term line:0 EV::end - 105/_health_ixia_term EV::start - 105/health_ixia_portal line:29 EV::end - 105/health_ixia_portal EV::start - 105/health_ixia_t_uniform line:0 EV::end - 105/health_ixia_t_uniform EV::start - 105/health_ixia_portal line:64 EV::end - 105/health_ixia_portal EV::start - 105/health_ixia_t_curemagic line:0 EV::end - 105/health_ixia_t_curemagic EV::start - 105/health_ixia_portal line:64 EV::end - 105/health_ixia_portal EV::start - 105/health_ixia_t_boring line:0 EV::end - 105/health_ixia_t_boring EV::start - 105/health_ixia_t_ttr line:0 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 リプレイ再生終了 EV::end - 105/health_ixia_t_ttr EV::start - 105/health_ixia_ttr_result line:0 EV::end - 105/health_ixia_ttr_result EV::start - 105/health_ixia_t_ttr line:37 EV::end - 105/health_ixia_t_ttr EV::start - 105/health_ixia_t_boring line:69 EV::end - 105/health_ixia_t_boring EV::start - 105/health_ixia_portal line:64 EV::end - 105/health_ixia_portal EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__TALK EV::start - 105/health_ixia_portal line:0 EV::end - 105/health_ixia_portal EV::start - 105/_health_ixia_term line:0 EV::end - 105/_health_ixia_term EV::start - 105/health_ixia_portal line:29 EV::end - 105/health_ixia_portal EV::start - %M2EVENTCOMMAND__@school_in_health~primula__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~primula__TALK EV::start - 105/health_primula_portal line:0 EV::end - 105/health_primula_portal EV::start - 105/health_primula_t_ttr line:0 リプレイ再生終了 EV::end - 105/health_primula_t_ttr EV::start - 105/health_primula_portal line:47 EV::end - 105/health_primula_portal EV::start - %M2EVENTCOMMAND__@school_in_health~ixia__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_health~ixia__STAND map_close:: school_in_health map_open:: city_scl_ground assign: Noel assign: ExitL_toground assign: ExitR_caveT assign: ExitD_groundh M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_ground map_close:: city_scl_ground map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: city_scl_ground assign: Noel assign: ExitL_toground assign: ExitR_caveT assign: ExitD_groundh M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_ground map_close:: city_scl_ground map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center map_close:: city_scl_center map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance map_close:: school_entrance 全てのマップを再構築 map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_left map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK EV::start - %M2EVENTCOMMAND__@school_in_hall_left_b1~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left_b1~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom EV::start - %M2EVENTCOMMAND__@school_in_hall_left_b1~tuckshop__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left_b1~tuckshop__TALK EV::start - ___city/scl_koubai line:0 &&cmd_buy EV::end - ___city/scl_koubai map_close:: school_in_hall_left_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: p106 assign: tigrina assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 EV::start - %M2EVENTCOMMAND__@school_in_hall_center_b1~p106__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_center_b1~p106__STAND EV::start - %M2EVENTCOMMAND__@school_in_hall_center_b1~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_center_b1~tigrina__TALK EV::start - ___Tigrina/t00 line:0 ロードポイント: Line 21 EV::end - ___Tigrina/t00 EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/t00 line:49 EV::end - ___Tigrina/t00 EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/t00 line:88 EV::end - ___Tigrina/t00 EV::start - ___Tigrina/t01 line:0 map_close:: school_in_hall_center_b1 map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out assign: tigrina M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out map_close:: school_b1_out map_open:: school_garage_right assign: Noel assign: ExitL_gp assign: tigrina assign: cam_elevator M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right EV::end - ___Tigrina/t01 EV::start - ___Tigrina/106sneak__init line:0 EV::end - ___Tigrina/106sneak__init EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/106sneak__init line:62 EV::end - ___Tigrina/106sneak__init EV::start - _TSUKKOMI line:0 EV::end - _TSUKKOMI EV::start - ___Tigrina/106sneak__init line:98 EV::end - ___Tigrina/106sneak__init EV::start - _TSUKKOMI line:0 EV::end - _TSUKKOMI EV::start - ___Tigrina/106sneak__init line:139 map_close:: school_garage_right map_open:: school_in_armory_mtgroom assign: Noel assign: ExitD_armory_mtg assign: 106_sneaking_init assign: board assign: device assign: goout M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom EV::end - ___Tigrina/106sneak__init EV::start - ___Tigrina/t01 line:101 EV::end - ___Tigrina/t01 EV::start - %M2EVENTCOMMAND__@school_garage_right~tigrina__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_garage_right~tigrina__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_armory_mtgroom~106_sneaking_init__LOAD line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory_mtgroom~106_sneaking_init__LOAD EV::start - ___Tigrina/106sneak_00 line:0 ロードポイント: Line 9 EV::end - ___Tigrina/106sneak_00 EV::start - ___Tigrina/106sneak_kabesiri line:0 assign: NoelCane EV::end - ___Tigrina/106sneak_kabesiri EV::start - _VO_SPOT line:0 EV::end - _VO_SPOT EV::start - ___Tigrina/106sneak_kabesiri line:25 EV::end - ___Tigrina/106sneak_kabesiri EV::start - ___Tigrina/106sneak_00 line:17 >>AutoSave EV::end - ___Tigrina/106sneak_00 EV::start - %M2EVENTCOMMAND__@school_in_armory_mtgroom~device__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory_mtgroom~device__CHECK EV::start - ___Tigrina/106sneak_mtgroom_device line:0 EV::end - ___Tigrina/106sneak_mtgroom_device EV::start - %M2EVENTCOMMAND__@school_in_armory_mtgroom~board__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory_mtgroom~board__CHECK EV::start - ___Tigrina/106sneak__board line:0 EV::end - ___Tigrina/106sneak__board map_close:: school_in_armory_mtgroom map_open:: school_in_armory assign: Noel assign: ExitD_armory_mtg assign: sneaker_0 assign: sneaker_1 assign: sneaker_2 assign: sneaker_3 assign: sneaker_4 assign: sneaker_5 assign: pickup_checker assign: Ev_out M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@school_in_armory_mtgroom~ExitD_armory_mtg__STAND EV::start - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE EV::start - ___Tigrina/106sneak__first line:0 ロードポイント: Line 30 不明なシークエンス : stand_light @woman_elf_army_2 EV::end - ___Tigrina/106sneak__first EV::start - ___Tigrina/106sneak__aware line:0 ロードポイント: Line 51 EV::end - ___Tigrina/106sneak__aware EV::start - ___Tigrina/106sneak__iyapan line:0 EV::end - ___Tigrina/106sneak__iyapan EV::start - ___Tigrina/106iyapan_skip line:0 EV::end - ___Tigrina/106iyapan_skip EV::start - ___Tigrina/106sneak__iyapan line:45 EV::end - ___Tigrina/106sneak__iyapan EV::start - ___Tigrina/106sneak__aware line:80 map_close:: school_in_armory map_open:: school_in_armory_mtgroom assign: Noel assign: ExitD_armory_mtg assign: 106_sneaking_init assign: board assign: device assign: goout M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom ロードポイント: Line 105 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom EV::end - ___Tigrina/106sneak__aware EV::start - ___Tigrina/106sneak_kabesiri line:0 assign: NoelCane EV::end - ___Tigrina/106sneak_kabesiri EV::start - _VO_SPOT line:0 EV::end - _VO_SPOT EV::start - ___Tigrina/106sneak_kabesiri line:25 EV::end - ___Tigrina/106sneak_kabesiri EV::start - ___Tigrina/106sneak__aware line:119 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 148 event: ___Tigrina/106sneak__aware EV::end - ___Tigrina/106sneak__aware map_close:: school_in_armory_mtgroom map_open:: school_in_armory assign: Noel assign: ExitD_armory_mtg assign: sneaker_0 assign: sneaker_1 assign: sneaker_2 assign: sneaker_3 assign: sneaker_4 assign: sneaker_5 assign: pickup_checker assign: Ev_out BGM BGM_c_sign はすでに OthPl 側に読み込まれています M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@school_in_armory_mtgroom~ExitD_armory_mtg__STAND EV::start - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE EV::start - ___Tigrina/106sneak__first line:0 EV::end - ___Tigrina/106sneak__first map_close:: school_in_armory map_open:: school_in_armory_mtgroom assign: Noel assign: ExitD_armory_mtg assign: 106_sneaking_init assign: board assign: device assign: goout M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@school_in_armory~ExitD_armory_mtg__STAND map_close:: school_in_armory_mtgroom map_open:: school_in_armory assign: Noel assign: ExitD_armory_mtg assign: sneaker_0 assign: sneaker_1 assign: sneaker_2 assign: sneaker_3 assign: sneaker_4 assign: sneaker_5 assign: pickup_checker assign: Ev_out M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@school_in_armory_mtgroom~ExitD_armory_mtg__STAND EV::start - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE EV::start - ___Tigrina/106sneak__first line:0 EV::end - ___Tigrina/106sneak__first EV::start - %M2EVENTCOMMAND__@school_in_armory~Ev_out__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~Ev_out__STAND EV::start - ___Tigrina/106sneak__return_success line:0 map_close:: school_in_armory map_open:: school_garage_right assign: Noel assign: ExitL_gp assign: tigrina assign: cam_elevator M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right EV::end - ___Tigrina/106sneak__return_success EV::start - %M2EVENTCOMMAND__@school_garage_right~tigrina__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_garage_right~tigrina__LOAD_ONCE EV::start - ___Tigrina/106sneak__return_t01 line:0 EV::end - ___Tigrina/106sneak__return_t01 EV::start - %M2EVENTCOMMAND__@school_garage_right~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_garage_right~tigrina__TALK EV::start - ___Tigrina/106sneak__init line:0 EV::end - ___Tigrina/106sneak__init EV::start - %M2EVENTCOMMAND__@school_garage_right~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_garage_right~tigrina__TALK EV::start - ___Tigrina/106sneak__init line:0 BGM Tigrina_Normal はすでに CurPl 側に読み込まれています 反対側プレイヤーが初期化されていません map_close:: school_garage_right map_open:: school_in_armory_mtgroom assign: Noel assign: ExitD_armory_mtg assign: 106_sneaking_init assign: board assign: device assign: goout M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory_mtgroom EV::end - ___Tigrina/106sneak__init EV::start - %M2EVENTCOMMAND__@school_in_armory_mtgroom~106_sneaking_init__LOAD line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory_mtgroom~106_sneaking_init__LOAD EV::start - ___Tigrina/106sneak_00 line:0 ロードポイント: Line 9 EV::end - ___Tigrina/106sneak_00 EV::start - ___Tigrina/106sneak_kabesiri line:0 assign: NoelCane EV::end - ___Tigrina/106sneak_kabesiri EV::start - _VO_SPOT line:0 EV::end - _VO_SPOT EV::start - ___Tigrina/106sneak_kabesiri line:25 EV::end - ___Tigrina/106sneak_kabesiri EV::start - ___Tigrina/106sneak_00 line:17 EV::end - ___Tigrina/106sneak_00 map_close:: school_in_armory_mtgroom map_open:: school_in_armory assign: Noel assign: ExitD_armory_mtg assign: sneaker_0 assign: sneaker_1 assign: sneaker_2 assign: sneaker_3 assign: sneaker_4 assign: sneaker_5 assign: pickup_checker assign: Ev_out M2EventContainer::reload - コマンドの再読み込みを実行:school_in_armory アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 49 event: %M2EVENTCOMMAND__@school_in_armory_mtgroom~ExitD_armory_mtg__STAND EV::start - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~sneaker_0__LOAD_ONCE EV::start - ___Tigrina/106sneak__first line:0 EV::end - ___Tigrina/106sneak__first EV::start - %M2EVENTCOMMAND__@school_in_armory~pickup_checker__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~pickup_checker__STAND EV::start - ___Tigrina/106sneak__pickup_memorychip line:0 EV::end - ___Tigrina/106sneak__pickup_memorychip EV::start - %M2EVENTCOMMAND__@school_in_armory~pickup_checker__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~pickup_checker__STAND EV::start - ___Tigrina/106sneak__pickup_notice line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 13 event: ___Tigrina/106sneak__pickup_notice EV::end - ___Tigrina/106sneak__pickup_notice EV::start - %M2EVENTCOMMAND__@school_in_armory~Ev_out__STAND line:0 EV::end - %M2EVENTCOMMAND__@school_in_armory~Ev_out__STAND EV::start - ___Tigrina/106sneak__return_success line:0 map_close:: school_in_armory map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage EV::end - ___Tigrina/106sneak__return_success EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - ___Tigrina/t10 line:0 BGM Tigrina_Normal はすでに CurPl 側に読み込まれています 危険度を 0 に設定 ロードポイント: Line 27 反対側プレイヤーが初期化されていません EV::end - ___Tigrina/t10 EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/t10 line:41 ロードポイント: Line 91 SUMMONER_TYPE (act:False) タイプを MAIN => 27 に設定 OPEN SUMMONER FROM EVENT! skill_difficulty_restrict is 1 assign: SLIME_TUTORIAL_GARAGE_0 Opened summoner reader: SmnC_garage assign: SLIME_0_1 assign: SLIME_0_2 SUMMONER_TYPE (act:True) タイプを 27 => NO_REVERT に設定 EV::end - ___Tigrina/t10 EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:3 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE assign: NoelCane Summoner SmnC_garage is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - ___Tigrina/t11 line:0 EV::end - ___Tigrina/t11 EV::start - ___Tigrina/t13 line:0 EV::end - ___Tigrina/t13 EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/t13 line:63 >>AutoSave EV::end - ___Tigrina/t13 EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK EV::start - ___Tigrina/board01 line:0 EV::end - ___Tigrina/board01 EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_258491 >>AutoSave 危険度を 0 に設定 skill_difficulty_restrict is 1 Opened summoner reader: SmnC_garage Battle start: W1 / D0 EV::end - ___Tigrina/___portal assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: SLIME_0_3 assign: SLIME_0_4 assign: SLIME_0_5 assign: NoelCane assign: SLIME_0_6 assign: NoelCane assign: SLIME_0_7 assign: NoelCane assign: SLIME_0_8 assign: SLIME_0_9 assign: SLIME_0_10 assign: NoelCane assign: SLIME_0_11 assign: NoelCane assign: SLIME_0_12 assign: NoelCane assign: NoelCane EV::start - __M2D_GAMEOVER line:0 危険度を 0 に設定 Summoner SmnC_garage is closed map_close:: school_in_garage 全てのマップを再構築 map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: NoelCane assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage 危険度を 0 に設定 EV::end - __M2D_GAMEOVER EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 EV::end - ___Tigrina/___portal EV::start - ___Tigrina/t_unlock_enemy line:0 EV::end - ___Tigrina/t_unlock_enemy EV::start - ___Tigrina/___portal line:88 EV::end - ___Tigrina/___portal EV::start - ___Tigrina/t_enemydrop line:0 EV::end - ___Tigrina/t_enemydrop EV::start - ___Tigrina/___portal line:88 EV::end - ___Tigrina/___portal EV::start - ___Tigrina/t_enemydrop line:0 EV::end - ___Tigrina/t_enemydrop EV::start - ___Tigrina/___portal line:88 EV::end - ___Tigrina/___portal EV::start - ___Tigrina/t_elecboard line:0 EV::end - ___Tigrina/t_elecboard EV::start - _PIIN line:0 EV::end - _PIIN EV::start - ___Tigrina/t_elecboard line:30 EV::end - ___Tigrina/t_elecboard EV::start - ___Tigrina/___portal line:88 EV::end - ___Tigrina/___portal map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre EV::start - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK EV::start - ___Tigrina/board00 line:0 EV::end - ___Tigrina/board00 >>AutoSave EV::start - ___Tigrina/t_garage_pre_goout line:0 EV::end - ___Tigrina/t_garage_pre_goout EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND line:6 map_close:: school_garage_pre map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out assign: ghost_enemy M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND EV::start - %M2EVENTCOMMAND__@school_b1_out~ghost_enemy__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_b1_out~ghost_enemy__LOAD_ONCE EV::start - ___a/106_school_ghost_enemy_0 line:0 SUMMONER_TYPE (act:False) タイプを MAIN => 31 に設定 OPEN SUMMONER FROM EVENT! skill_difficulty_restrict is 1 assign: PUPPY_EVENT_0_0 Opened summoner reader: school_b1_out EV::end - ___a/106_school_ghost_enemy_0 Summoner school_b1_out is closed map_close:: school_b1_out map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_b1_out~ExitD_garagepre__CHECK map_close:: school_garage_pre map_open:: school_garage_right assign: Noel assign: ExitL_gp assign: cam_elevator M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right map_close:: school_garage_right map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre EV::start - ___Tigrina/t_garage_pre_goout line:0 EV::end - ___Tigrina/t_garage_pre_goout EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND line:6 map_close:: school_garage_pre map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out assign: ghost_enemy M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND EV::start - %M2EVENTCOMMAND__@school_b1_out~ghost_enemy__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_b1_out~ghost_enemy__LOAD_ONCE EV::start - ___a/106_school_ghost_enemy_0 line:0 SUMMONER_TYPE (act:False) タイプを MAIN => 31 に設定 OPEN SUMMONER FROM EVENT! skill_difficulty_restrict is 1 assign: PUPPY_EVENT_0_0 Opened summoner reader: school_b1_out EV::end - ___a/106_school_ghost_enemy_0 EV::start - ___a/106_school_ghost_enemy_1 line:0 EV::end - ___a/106_school_ghost_enemy_1 Summoner school_b1_out is closed map_close:: school_b1_out map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 EV::start - %M2EVENTCOMMAND__@school_in_hall_right_b1~woman_elf_army_4__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right_b1~woman_elf_army_4__TALK EV::start - ___city/106_scl_armory line:0 EV::end - ___city/106_scl_armory map_close:: school_in_hall_right_b1 map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_right map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK map_close:: school_in_hall_right_b1 map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - %M2EVENTCOMMAND__@school_in_hall_right~Ev_door_shower__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~Ev_door_shower__CHECK EV::start - ___Laevi/trm_bath line:0 EV::end - ___Laevi/trm_bath map_close:: school_in_hall_right map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_2f_1f__CHECK line:6 map_close:: school_in_hall_right map_open:: school_in_hall_right_2 assign: Noel assign: ExitD_2f_1f assign: ExitD_scl_homeec assign: ExitD_scl_homeec_l assign: restroom assign: student_0 assign: student_1 assign: student_2 assign: bench__wall_attach__interior_city/chair_bench.png__15.85714_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_2 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_2f_1f__CHECK map_close:: school_in_hall_right_2 map_open:: school_in_homeec assign: Noel assign: ExitD_scl_homeec assign: ExitD_scl_homeec_l assign: Ev_pot M2EventContainer::reload - コマンドの再読み込みを実行:school_in_homeec アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_right_2~ExitD_scl_homeec_l__CHECK map_close:: school_in_homeec map_open:: school_in_hall_right_2 assign: Noel assign: ExitD_2f_1f assign: ExitD_scl_homeec assign: ExitD_scl_homeec_l assign: restroom assign: student_0 assign: student_1 assign: student_2 assign: bench__wall_attach__interior_city/chair_bench.png__15.85714_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_2 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_homeec~ExitD_scl_homeec__CHECK >>AutoSave map_close:: school_in_hall_right_2 map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right map_close:: school_in_hall_right map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center EV::start - %M2EVENTCOMMAND__@school_in_hall_center~woman_elf_student_black__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_center~woman_elf_student_black__TALK EV::start - ___city/106_scl_hall_mob_t00 line:0 EV::end - ___city/106_scl_hall_mob_t00 map_close:: school_in_hall_center map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_left map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK map_close:: school_in_hall_left_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 map_close:: school_in_hall_right_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out map_close:: school_b1_out map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::start - %M2EVENTCOMMAND__@school_in_hall_left_b1~tuckshop__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left_b1~tuckshop__TALK EV::start - ___city/scl_koubai line:0 &&cmd_sell EV::end - ___city/scl_koubai map_close:: school_in_hall_left_b1 map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE map_close:: school_in_hall_left map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~105_scl_hall_mob_t01__TALK EV::start - ___city/105_scl_hall_mob_t01 line:0 EV::end - ___city/105_scl_hall_mob_t01 map_close:: school_in_hall_right map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center 全てのマップを再構築 map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_right map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK map_close:: school_in_hall_right_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 map_close:: school_in_hall_left_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out map_close:: school_b1_out map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 EV::start - %M2EVENTCOMMAND__@school_in_hall_right_b1~woman_elf_army_4__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_right_b1~woman_elf_army_4__TALK EV::start - ___city/106_scl_armory line:0 EV::end - ___city/106_scl_armory map_close:: school_in_hall_right_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 map_close:: school_in_hall_left_b1 map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE map_close:: school_in_hall_left map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE map_close:: school_in_hall_left map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_in_hall_left~ExitD_scl_in_hall_left__CHECK map_close:: school_entrance map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__TALK EV::start - ___city/106_cafeteria_stop line:0 アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 63 event: ___city/106_cafeteria_stop EV::end - ___city/106_cafeteria_stop EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: school_in_hall_left map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre map_close:: school_garage_pre map_open:: school_garage_right assign: Noel assign: ExitL_gp assign: cam_elevator M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_right map_close:: school_garage_right map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre >>AutoSave EV::start - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_garage_pre~Ev_huda__CHECK EV::start - ___Tigrina/board00 line:0 EV::end - ___Tigrina/board00 EV::start - ___Tigrina/t_garage_pre_goout line:0 EV::end - ___Tigrina/t_garage_pre_goout EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND line:6 map_close:: school_garage_pre map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND map_close:: school_b1_out map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_b1_out~ExitD_garagepre__CHECK EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_312619 危険度を 0 に設定 assign: ExitD_garage >>AutoSave 危険度を 0 に設定 skill_difficulty_restrict is 1 Opened summoner reader: SmnC_garage Battle start: W1 / D0 EV::end - ___Tigrina/___portal assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: SLIME_0_3 assign: NoelCane assign: SLIME_0_4 assign: NoelCane assign: SLIME_0_5 assign: SLIME_0_6 assign: NoelCane assign: SLIME_0_7 assign: SLIME_0_8 assign: SLIME_0_9 assign: SLIME_0_10 assign: SLIME_0_11 assign: SLIME_0_12 assign: SLIME_0_13 assign: NoelCane assign: NoelCane assign: SLIME_0_14 assign: SLIME_0_15 assign: SLIME_0_16 assign: SLIME_0_17 assign: SLIME_0_18 assign: SLIME_0_19 assign: SLIME_0_20 assign: SLIME_0_21 assign: SLIME_0_22 assign: NoelCane assign: SLIME_0_23 assign: SLIME_0_24 assign: NoelCane assign: SLIME_0_25 assign: SLIME_0_26 assign: SLIME_0_27 assign: SLIME_0_28 assign: SLIME_0_29 assign: SLIME_0_30 assign: SLIME_0_31 assign: SLIME_0_32 assign: SLIME_0_33 assign: SLIME_0_34 assign: SLIME_0_35 assign: SLIME_0_36 assign: SLIME_0_37 assign: SLIME_0_38 assign: SLIME_0_39 assign: SLIME_0_40 assign: SLIME_0_41 assign: SLIME_0_42 assign: SLIME_0_43 assign: SLIME_0_44 assign: SLIME_0_45 assign: SLIME_0_46 assign: SLIME_0_47 assign: SLIME_0_48 assign: SLIME_0_49 assign: SLIME_0_50 assign: SLIME_0_51 assign: NoelCane assign: SLIME_0_52 assign: SLIME_0_53 assign: SLIME_0_54 assign: SLIME_0_55 assign: NoelCane assign: NoelCane assign: SLIME_0_56 assign: SLIME_0_57 assign: SLIME_0_58 assign: SLIME_0_59 assign: SLIME_0_60 assign: SLIME_0_61 assign: NoelCane assign: SLIME_0_62 assign: SLIME_0_63 assign: SLIME_0_64 assign: SLIME_0_65 assign: SLIME_0_66 assign: SLIME_0_67 assign: SLIME_0_68 assign: SLIME_0_69 assign: SLIME_0_70 assign: SLIME_0_71 assign: SLIME_0_72 assign: SLIME_0_73 assign: SLIME_0_74 assign: SLIME_0_75 assign: SLIME_0_76 assign: SLIME_0_77 assign: SLIME_0_78 assign: SLIME_0_79 assign: SLIME_0_80 assign: SLIME_0_81 assign: SLIME_0_82 assign: SLIME_0_83 assign: SLIME_0_84 assign: SLIME_0_85 assign: SLIME_0_86 assign: SLIME_0_87 assign: SLIME_0_88 assign: SLIME_0_89 assign: SLIME_0_90 assign: SLIME_0_91 assign: SLIME_0_92 assign: SLIME_0_93 assign: SLIME_0_94 assign: SLIME_0_95 assign: SLIME_0_96 assign: SLIME_0_97 assign: SLIME_0_98 Summoner SmnC_garage is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - ___Tigrina/___after_summoner line:0 危険度を 0 に設定 EV::end - ___Tigrina/___after_summoner EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_350272 EV::end - ___Tigrina/___portal map_close:: school_in_garage 全てのマップを再構築 map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre EV::start - ___Tigrina/t_garage_pre_goout line:0 EV::end - ___Tigrina/t_garage_pre_goout EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND line:6 map_close:: school_garage_pre map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND map_close:: school_b1_out map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_b1_out~ExitD_garagepre__CHECK >>AutoSave EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_375975 >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_394603 危険度を 0 に設定 >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 35 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== 危険度を 0 に設定 >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK EV::start - ___Tigrina/board01 line:0 EV::end - ___Tigrina/board01 EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_419150 危険度を 10 に設定 >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_422172 危険度を 10 に設定 >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 160 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 160 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 160 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK EV::start - ___Tigrina/board01 line:0 EV::end - ___Tigrina/board01 EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_436413 >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 10 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at :0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== 危険度を 10 に設定 >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnSubmitKey () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.run (System.Single fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => BTN: -UiSmnCreator-BattleConfirmDSN_GOB_10 // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== >>AutoSave 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.fnChangedFile (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at :0) XX.DsnDataRadio.callBasic (XX.BtnContainerRadio`1[T] _B, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].runFnRadioBindings (XX.BtnContainerRadio`1+FnRadioBindings[T][] AFn, System.Int32 pre_value, System.Int32 cur_value) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].setValue (XX.aBtn CheckedB) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.BtnContainerRadio`1[T].fnCheckDefault (XX.aBtn B) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 EV::end - ___Tigrina/___portal >>Saved SVD To: 1 saved EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 assign: UiSmnCreatorCamera_444837 危険度を 0 に設定 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== 危険度を 0 に設定 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.openSummoner (System.Int32 danger, System.UInt32 weather) (at :0) nel.mgm.smncr.UiSmncBattleConfirm.fnClickSubmit (XX.aBtn B) (at :0) XX.aBtn.runFn (XX.FnBtnBindings[] AFn) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.ExecuteOnClick () (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.aBtn.OnPointerUp (System.Boolean clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.quitDraggingManual (System.Boolean do_not_call_clicking) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.CLICK.run (UnityEngine.Vector2 PosU) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.insertChipsDecide () (at :0) nel.mgm.smncr.UiSmnCreator.changeState (nel.mgm.smncr.UiSmnCreator+STATE stt) (at :0) nel.mgm.smncr.UiSmnCreator.run (System.Single fcnt) (at :0) XX.IN.run (System.Single run_fcnt) (at <371d8ead5b2d4dc38149e30f7799f551>:0) XX.IN.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: IN-Runner => UiSmnCreator // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_huda__CHECK EV::start - ___Tigrina/board01 line:0 EV::end - ___Tigrina/board01 >>Saved SVD To: 1 saved 全てのマップを再構築 SCENE TITLE AWAKEN オプションの読み込みを開始 title scene disposed SCENE GAME AWAKEN <:0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre >>AutoSave EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre assign: NoelCane assign: NoelCane assign: NoelCane EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage <:0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal 全てのマップを再構築 SCENE TITLE AWAKEN オプションの読み込みを開始 title scene disposed Load Event Lang: zh-cn Current TX Family: zh-cn SCENE GAME AWAKEN <>AutoSave EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal FULLSCREEN TO False EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - __M2D_FASTTRAVEL_PRE line:8 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: school_garage_pre map_open:: school_entrance assign: Noel assign: ExitD_scl_out assign: ExitD_scl_in_hall_left assign: ExitD_scl_in_hall_right assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: woman_elf_thin_student_1 assign: woman_elf_thin_sudent_10 assign: 105_scl_hall_mob_t01 assign: bench__Ev__obj/bench_wide.png__22.625_31.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_entrance >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: school_entrance map_open:: city_scl_center assign: Noel assign: ExitD_scl_out assign: ExitD_cafeteria_L assign: ExitL_dormR assign: ExitR_toground assign: ExitB_scl_BLL assign: ExitB_scl_BR assign: ExitB_scl_BL assign: woman_elf_thin_student_sister_0 assign: woman_elf_thin_student_sister_1 assign: scl_entrance_t02 assign: student_3 assign: woman_elf_oneesan_2 assign: woman_elf_pocha_2 assign: bench__roof__obj/bench_wide.png__34.625_27.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_scl_center EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_scl_center map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - ___city/_warp_zx EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:3 WM __whole_forest に移動します... EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK EV::start - %M2D_HOME_SWITCH line:0 map_close:: city_entrance_left 全てのマップを再構築 map_open:: house_road assign: Noel assign: ExitWR_forest2home assign: ExitL_center assign: _backdoor_portal assign: eihi assign: _LP_decorate_Ev_board assign: _LP_decorate_Ev_Reset_L2R assign: _LP_decorate_Ev_Reset_R2L EVC の特殊コマンド PRE_UNLOAD として登録します。 M2EventContainer::reload - コマンドの再読み込みを実行:house_road EV::end - %M2D_HOME_SWITCH EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2D_HOME_SWITCH line:48 EV::end - %M2D_HOME_SWITCH EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2D_HOME_SWITCH line:58 >>AutoSave EV::end - %M2D_HOME_SWITCH EV::start - %M2EVENTCOMMAND__@house_road~_backdoor_portal__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_road~_backdoor_portal__CHECK EV::start - ___House/_backdoor_portal line:0 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:3 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:71 map_close:: house_road map_open:: house_noelroom assign: Noel assign: ExitD_noelroom assign: scene_memory assign: ixiadoll assign: bench__mobir__noelroom/noelbed.png__15.67857_17.42857 assign: _LP_exit_WalkDecline_backdoor assign: _LP_exit_Ev_costume assign: _LP_Layer_shelf M2EventContainer::reload - コマンドの再読み込みを実行:house_noelroom EV::end - ___House/_backdoor_portal >>AutoSave EV::start - %M2EVENTCOMMAND__@house_noelroom~_LP_Layer_shelf__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_noelroom~_LP_Layer_shelf__CHECK EV::start - ___House/_portal_shelf line:0 EV::end - ___House/_portal_shelf >>AutoSave EV::start - %M2EVENTCOMMAND__@house_noelroom~_LP_exit_WalkDecline_backdoor__CHECK line:0 EV::end - %M2EVENTCOMMAND__@house_noelroom~_LP_exit_WalkDecline_backdoor__CHECK EV::start - ___House/_backdoor_portal line:0 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:3 EV::end - ___House/_backdoor_portal EV::start - ___House/__backdoor_def line:0 EV::end - ___House/__backdoor_def EV::start - ___House/_backdoor_portal line:71 map_close:: house_noelroom map_open:: house_road assign: Noel assign: ExitWR_forest2home assign: ExitL_center assign: _backdoor_portal assign: eihi assign: _LP_decorate_Ev_board assign: _LP_decorate_Ev_Reset_L2R assign: _LP_decorate_Ev_Reset_R2L EVC の特殊コマンド PRE_UNLOAD として登録します。 M2EventContainer::reload - コマンドの再読み込みを実行:house_road EV::end - ___House/_backdoor_portal EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@house_road~ExitWR_forest2home__CHECK line:3 WM __whole_forest に移動します... EV::end - %M2EVENTCOMMAND__@house_road~ExitWR_forest2home__CHECK EV::start - %M2D_HOME_SWITCH line:0 EV::end - %M2D_HOME_SWITCH EV::start - %M2EVENTCOMMAND__@house_road~_LP_decorate_Ev_Reset_R2L__PRE_UNLOAD line:0 EV::end - %M2EVENTCOMMAND__@house_road~_LP_decorate_Ev_Reset_R2L__PRE_UNLOAD EV::start - _mod_bgm_start line:0 EV::end - _mod_bgm_start EV::start - %M2D_HOME_SWITCH line:3 map_close:: house_road 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %M2D_HOME_SWITCH EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2D_HOME_SWITCH line:48 EV::end - %M2D_HOME_SWITCH EV::start - ___city_guild/__FLUSH_SAFE_AREA line:0 EV::end - ___city_guild/__FLUSH_SAFE_AREA EV::start - %M2D_HOME_SWITCH line:58 >>AutoSave EV::end - %M2D_HOME_SWITCH EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: school_in_hall_right assign: Noel assign: ExitD_1f_b1 assign: ExitD_2f_1f assign: ExitD_scl_in_hall_right assign: ExitL_sclR assign: ExitD_scl_health assign: restroom assign: student_1 assign: student_3 assign: 105_scl_hall_mob_t01 assign: student_2 assign: Ev_door_shower M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right EV::end - ___city/_warp_zx EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_right map_open:: school_in_hall_right_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_right assign: ExitL_sclRb1 assign: ExitD_scl_health assign: woman_elf_army_4 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_right_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_right~ExitD_1f_b1__CHECK map_close:: school_in_hall_right_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::start - %M2EVENTCOMMAND__@school_in_hall_left_b1~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left_b1~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom map_close:: school_in_hall_left_b1 map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_left map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK map_close:: school_in_hall_left_b1 map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: school_in_hall_left map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE map_close:: school_in_hall_left map_open:: school_in_hall_center assign: Noel assign: ExitL_sclL assign: ExitR_sclR assign: ExitD_sclcen_1 assign: ExitD_sclcen_r assign: staff1 assign: student_2 assign: student_3 assign: woman_elf_student_black M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center map_close:: school_in_hall_center map_open:: school_in_hall_left assign: Noel assign: ExitD_1f_b1 assign: ExitD_scl_in_hall_left assign: ExitR_sclL assign: ExitD_cafeteria assign: restroom assign: alma assign: student_0 assign: student_1 assign: student_2 assign: woman_elf_thin_student_sister_2 assign: woman_elf_thin_sudent_12 assign: man_elf_young_student_1 assign: woman_elf_thin_sudent_9 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left EV::start - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~alma__LOAD_ONCE EV::start - 105/scl_hall_stop_go_other_area line:0 EV::end - 105/scl_hall_stop_go_other_area EV::start - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK line:6 map_close:: school_in_hall_left map_open:: school_in_hall_left_b1 assign: Noel assign: ExitD_1f_b1 assign: ExitR_sclLb1 assign: ExitD_cafeteria assign: restroom assign: tuckshop assign: woman_elf_thin_sudent_12 assign: woman_elf_thin_sudent_13 assign: woman_elf_thin_sudent_8 assign: woman_elf_thin_sudent_11 M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_left_b1 EV::end - %M2EVENTCOMMAND__@school_in_hall_left~ExitD_1f_b1__CHECK map_close:: school_in_hall_left_b1 map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out map_close:: school_b1_out map_open:: school_in_hall_center_b1 assign: Noel assign: ExitL_sclLb1 assign: ExitR_sclRb1 assign: ExitD_b1out assign: woman_elf_student_1 assign: man_elf_young_student M2EventContainer::reload - コマンドの再読み込みを実行:school_in_hall_center_b1 map_close:: school_in_hall_center_b1 map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out map_close:: school_b1_out map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_b1_out~ExitD_garagepre__CHECK EV::start - ___Tigrina/t_garage_door line:0 ロードポイント: Line 4 EV::end - ___Tigrina/t_garage_door EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK line:6 map_close:: school_garage_pre map_open:: school_in_garage assign: Noel 危険度を 0 に設定 assign: ExitD_garage assign: tigrina assign: Ev_huda assign: Ev_smnc_center M2EventContainer::reload - コマンドの再読み込みを実行:school_in_garage アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 45 event: %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garage__CHECK EV::start - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~Ev_smnc_center__LOAD_ONCE EV::start - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK line:0 EV::end - %M2EVENTCOMMAND__@school_in_garage~tigrina__TALK EV::start - ___Tigrina/___portal line:0 // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== NullReferenceException: Object reference not set to an instance of an object nel.mgm.smncr.M2LpUiSmnCreator.flushManaAndStain () (at :0) nel.mgm.smncr.M2LpUiSmnCreator.EvtRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at :0) evt.EV.listenerRead (evt.EvReader ER, XX.StringHolder rER, System.Int32 skipping) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.readOneLine (evt.EvReader ER, XX.StringHolder rER, System.Single& fcnt_main) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.evRun (System.Single fcnt0) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.runEvInner (System.Single fcnt, System.Boolean no_process, System.Boolean draw_flg) (at <371d8ead5b2d4dc38149e30f7799f551>:0) evt.EV.FixedUpdate () (at <371d8ead5b2d4dc38149e30f7799f551>:0) Error Closure: // ====================== Undef Var:_result Error Closure: // ====================== EV::end - ___Tigrina/___portal map_close:: school_in_garage map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre EV::start - ___Tigrina/t_garage_pre_goout line:0 EV::end - ___Tigrina/t_garage_pre_goout EV::start - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND line:6 map_close:: school_garage_pre map_open:: school_b1_out assign: Noel assign: ExitD_garagepre assign: ExitD_b1out M2EventContainer::reload - コマンドの再読み込みを実行:school_b1_out EV::end - %M2EVENTCOMMAND__@school_garage_pre~ExitD_garagepre__STAND map_close:: school_b1_out map_open:: school_garage_pre assign: Noel assign: ExitD_garagepre assign: ExitD_garage assign: ExitR_gp assign: -slimedecoy-1 assign: -slimedecoy-2 assign: Ev_huda assign: bench__Ev__obj/bench_wide.png__24.375_18.82143 M2EventContainer::reload - コマンドの再読み込みを実行:school_garage_pre アクティブな動作物がありません: WAIT_MOVE - string: WAIT_MOVE, line: 40 event: %M2EVENTCOMMAND__@school_b1_out~ExitD_garagepre__CHECK >>AutoSave 全てのマップを再構築 SCENE TITLE AWAKEN オプションの読み込みを開始