error detected: 000003 Version: 0.27a2 @Win Microsoft Windows NT 10.0.22631.0 // ====================== SCENE TITLE AWAKEN active debugger on Load Event Lang: zh-cn オプションの読み込みを開始 オプションの読み込みを開始 DOJO ポーズの指定先が存在しない: [noel_dojo].noeldrill title scene disposed SCENE GAME AWAKEN <>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_entrance_grazia map_open:: forest_wood_wip assign: Noel assign: ExitR_rclmn assign: ExitL_woodwip assign: party_parrot_Supply_cucumber assign: bench__party_parrot__obj/bench.png__20.58928_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_wip >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER >>AutoSave map_close:: forest_wood_wip map_open:: forest_wood_right_exit assign: Noel assign: ExitR_woodwip assign: ExitB_falltemp assign: ExitL_window assign: TildeNpc M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_right_exit skill_difficulty_restrict is 0 Opened summoner reader: forest_wood_right_exit assign: ROAPER_0_0 assign: ROAPER_0_1 assign: NoelCane assign: NoelCane assign: NoelCane assign: ROAPER_0_2 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: ROAPER_0_3 assign: ROAPER_0_4 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: ROAPER_0_5 assign: NoelCane assign: NoelCane assign: ROAPER_0_6 Summoner forest_wood_right_exit is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_wood_right_exit map_open:: forest_wood_wip assign: Noel assign: ExitR_rclmn assign: ExitL_woodwip assign: party_parrot_Supply_cucumber assign: bench__party_parrot__obj/bench.png__20.58928_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_wip >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_wood_wip map_open:: forest_puzzle_hame assign: Noel assign: Breakable_obaka-hit assign: ExitL_lavart assign: ExitR_geckol assign: magic_killer_Layer_PuzzBarrier_0 assign: CM-block__obj/box_T_l.png__17.5_16.5 assign: CM-block__obj/box_13.png__20.5_22.5 assign: CM-block__obj/box_L_b.png__36.5_15.5 assign: BOX__block__obj/box_T_l.png__17.5_16.5 assign: BOX__block__obj/box_13.png__20.5_22.5 assign: BOX__block__obj/box_L_b.png__36.5_15.5 assign: bench__Layer__obj/bench.png__43.58929_21.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_puzzle_hame >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_puzzle_hame map_open:: forest_geckoland assign: Noel assign: ExitL_geckol assign: ExitR_geckoR M2EventContainer::reload - コマンドの再読み込みを実行:forest_geckoland skill_difficulty_restrict is 0 Opened summoner reader: forest_geckoland assign: MUSH_0_0 assign: MUSH_0_1 assign: MUSH_0_2 assign: MUSH_0_3 assign: MUSH_0_4 assign: MUSH_0_5 assign: MUSH_0_6 assign: MUSH_0_7 Summoner forest_geckoland is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_geckoland map_open:: forest_puzzle_hame assign: Noel assign: Breakable_obaka-hit assign: ExitL_lavart assign: ExitR_geckol assign: magic_killer_Layer_PuzzBarrier_0 assign: CM-block__obj/box_T_l.png__17.5_16.5 assign: CM-block__obj/box_13.png__20.5_22.5 assign: CM-block__obj/box_L_b.png__36.5_15.5 assign: BOX__block__obj/box_T_l.png__17.5_16.5 assign: BOX__block__obj/box_13.png__20.5_22.5 assign: BOX__block__obj/box_L_b.png__36.5_15.5 assign: bench__Layer__obj/bench.png__43.58929_21.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_puzzle_hame >>AutoSave map_close:: forest_puzzle_hame map_open:: forest_rt_lavaroad assign: Noel assign: ExitR_lavarr assign: CM-Carry_Carrier_rt0 assign: CM-Carry_Carrier_rt1 assign: Breakable_tkw0-hit assign: Breakable_tkw0_2-hit assign: Breakable_tkw0_5-hit assign: Breakable_tkw0_3-hit assign: Breakable_tkw0_4-hit assign: CM-Carry_Carrier_0 assign: CM-Carry_Carrier_1 assign: CM-Carry_Carrier_b0 assign: CM-Carry_Carrier_b0_2 assign: CM-Carry_Carrier_b0_3 assign: CM-Carry_Carrier_b0_4 assign: ExitL_acidtree assign: ExitR_lavart assign: decl__puzzle/switch_3.png__71.69643_12-mv assign: decl__puzzle/switch_3.png__86.30357_13-mv assign: Carry__puzzle/switch_3.png__80_17.69643-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_rt_lavaroad assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane map_close:: forest_rt_lavaroad map_open:: forest_satoentrance assign: Noel assign: ExitR_acidtree assign: ExitL_wind assign: ExitB_satoentrance assign: satoentrance M2EventContainer::reload - コマンドの再読み込みを実行:forest_satoentrance map_close:: forest_satoentrance map_open:: forest_wood_cross assign: Noel assign: CM-Carrier_Carrier_x assign: CM-Carrier_Carrier_x_2 assign: CM-Carrier_Carrier_x_5 assign: CM-Carrier_Carrier_x_3 assign: CM-Carrier_Carrier_x_4 assign: ExitR_dobadoba_l assign: ExitT_satoentrance assign: ExitR_station assign: ExitL_cross_lt assign: ExitB_cross M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_cross map_close:: forest_wood_cross map_open:: forest_wood_hall assign: Noel assign: ExitL_shelter assign: ExitT_cross assign: ExitB_acid_lake assign: Layer_Supply_apple assign: bench__Breakable__obj/bench.png__32.58929_32.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_hall >>AutoSave map_close:: forest_wood_hall map_open:: forest_cliff_portal assign: Noel assign: ExitR_shelter assign: ExitL_cliff_portal assign: s12_morus M2EventContainer::reload - コマンドの再読み込みを実行:forest_cliff_portal skill_difficulty_restrict is 0 Opened summoner reader: forest_cliff_portal assign: ROAPER_0_0 assign: ROAPER_0_1 assign: ROAPER_0_2 assign: ROAPER_0_3 assign: NoelCane assign: ROAPER_0_4 assign: NoelCane assign: ROAPER_0_5 Summoner forest_cliff_portal is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_cliff_portal map_open:: forest_wood_hall assign: Noel assign: ExitL_shelter assign: ExitT_cross assign: ExitB_acid_lake assign: Layer_Supply_apple assign: bench__Breakable__obj/bench.png__32.58929_32.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_hall >>AutoSave map_close:: forest_wood_hall map_open:: forest_cliff_portal assign: Noel assign: ExitR_shelter assign: ExitL_cliff_portal assign: s12_morus M2EventContainer::reload - コマンドの再読み込みを実行:forest_cliff_portal map_close:: forest_cliff_portal map_open:: forest_hirobau assign: Noel assign: ExitL_hirobau_bl assign: ExitL_cliff_glacier assign: ExitT_hirobau_l assign: ExitT_hirobau assign: ExitR_cliff_portal assign: bench__breakable_hidden__obj/bench.png__17.41072_34.67857 assign: _LP_Ev_Ev_eventboard M2EventContainer::reload - コマンドの再読み込みを実行:forest_hirobau >>AutoSave map_close:: forest_hirobau 全てのマップを再構築 map_open:: forest_senzyo2cliff assign: Noel assign: ExitR_hirobau_bl assign: ExitL_elev2cliff assign: ExitB_senzyo2cliff M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo2cliff skill_difficulty_restrict is 0 Opened summoner reader: forest_senzyo2cliff assign: GECKO_0_0 assign: GECKO_0_1 assign: GECKO_0_2 assign: GECKO_0_3 assign: GECKO_0_4 assign: GECKO_0_5 assign: NoelCane Summoner forest_senzyo2cliff is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_senzyo2cliff map_open:: forest_senzyort assign: Noel assign: CM-puzzle_Carrier_0 assign: CM-puzzle_Carrier_1 assign: CM-puzzle_Carrier_2 assign: magic_killer_puzzle_PuzzBarrier_0 assign: ExitT_senzyo2cliff assign: ExitL_senzyot_r1 assign: ExitL_senzyot_r0 assign: SwitchContainer_0_0 assign: Layer__puzzle/switch_3.png__27_16.69643-mv assign: Layer__puzzle/warp_to_check.png__30.48214_19.66072 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyort assign: NoelCane assign: NoelCane map_close:: forest_senzyort map_open:: forest_senzyo2cliff assign: Noel assign: ExitR_hirobau_bl assign: ExitL_elev2cliff assign: ExitB_senzyo2cliff M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo2cliff map_close:: forest_senzyo2cliff map_open:: forest_column assign: Noel assign: ExitL_column_bl assign: ExitL_column_lt assign: ExitL_column_l assign: ExitR_elev2cliff assign: CoffeeMaker assign: bench__wood__obj/bench.png__19.58928_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_column >>AutoSave map_close:: forest_column map_open:: forest_toybox assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: ExitR_column_bl assign: ExitL_toybox_bl assign: ExitB_toybox_b assign: PuppetNpc assign: Layer_2_Supply_amethyst_G0 M2EventContainer::reload - コマンドの再読み込みを実行:forest_toybox assign: Assigned_sub_golem_npc skill_difficulty_restrict is 0 Opened summoner reader: forest_toybox assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: SLIME_0_3 assign: SLIME_0_4 assign: NoelCane assign: SLIME_0_5 assign: SLIME_0_6 assign: NoelCane assign: NoelCane assign: SLIME_0_7 assign: SLIME_0_8 assign: NoelCane assign: SLIME_0_9 assign: NoelCane Summoner forest_toybox is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER EV::start - %M2EVENTCOMMAND__@forest_toybox~Layer_2_Supply_amethyst_G0__CHECK line:0 EV::end - %M2EVENTCOMMAND__@forest_toybox~Layer_2_Supply_amethyst_G0__CHECK EV::start - %M2EVENTCOMMAND__@forest_toybox~PuppetNpc__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_toybox~PuppetNpc__TALK EV::start - ___PuppetNpc/_portal line:0 &&cmd_buy EV::end - ___PuppetNpc/_portal map_close:: forest_toybox map_open:: forest_senzyot assign: Noel assign: ExitL_puzzworm assign: ExitB_senzyo assign: ExitR_senzyot_r0 assign: ExitR_senzyot_r1 assign: ExitT_toybox_b assign: SwitchContainer_0_0 assign: bench__Layer__obj/bench.png__12.41071_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyot >>AutoSave map_close:: forest_senzyot map_open:: forest_senzyo assign: Noel assign: ExitL_snake_l assign: ExitT_senzyo M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo skill_difficulty_restrict is 0 Opened summoner reader: forest_senzyo assign: MUSH_0_0 assign: MUSH_0_1 assign: MUSH_0_2 assign: MUSH_0_3 assign: MUSH_0_4 assign: MUSH_0_5 Summoner forest_senzyo is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_senzyo map_open:: forest_tc assign: Noel assign: magic_killer_puz_PuzzBarrier_1 assign: ExitR_snake_l M2EventContainer::reload - コマンドの再読み込みを実行:forest_tc map_close:: forest_tc map_open:: forest_senzyo assign: Noel assign: ExitL_snake_l assign: ExitT_senzyo M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo map_close:: forest_senzyo map_open:: forest_senzyot assign: Noel assign: ExitL_puzzworm assign: ExitB_senzyo assign: ExitR_senzyot_r0 assign: ExitR_senzyot_r1 assign: ExitT_toybox_b assign: SwitchContainer_0_0 assign: bench__Layer__obj/bench.png__12.41071_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyot >>AutoSave assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_egged line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_egged EV::start - _bench_cure_egged_00 line:0 EV::end - _bench_cure_egged_00 EV::start - _SND_SPOT_R line:0 EV::end - _SND_SPOT_R EV::start - _bench_cure_egged_00 line:59 EV::end - _bench_cure_egged_00 EV::start - _VO_SPOT_R line:0 EV::end - _VO_SPOT_R EV::start - _bench_cure_egged_00 line:60 EV::end - _bench_cure_egged_00 EV::start - _VO_SPOT_R line:0 EV::end - _VO_SPOT_R EV::start - _bench_cure_egged_00 line:75 EV::end - _bench_cure_egged_00 EV::start - _SND_SPOT_R line:0 EV::end - _SND_SPOT_R EV::start - _bench_cure_egged_00 line:85 assign: NoelCane EV::end - _bench_cure_egged_00 EV::start - _SND_SPOT_R line:0 EV::end - _SND_SPOT_R EV::start - _bench_cure_egged_00 line:161 EV::end - _bench_cure_egged_00 EV::start - _VO_SPOT_R line:0 EV::end - _VO_SPOT_R EV::start - _bench_cure_egged_00 line:162 EV::end - _bench_cure_egged_00 EV::start - %M2EVENTCOMMAND__@_BENCH_cure_egged line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_egged EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - _bench_cure_ep_base line:0 EV::end - _bench_cure_ep_base EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - %M2EVENTCOMMAND__@_BENCH_cure_egged line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_egged EV::start - _bench_cure_egged_00 line:0 EV::end - _bench_cure_egged_00 EV::start - %M2EVENTCOMMAND__@_BENCH_cure_egged line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_egged >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_senzyot map_open:: forest_darkpot_r assign: Noel assign: ExitL_darkpot_r assign: Nightingale assign: bench__obj__obj/bench.png__20.58928_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot_r >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER EV::start - %M2EVENTCOMMAND__@forest_darkpot_r~Nightingale__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_darkpot_r~Nightingale__TALK EV::start - ___Nightingale/_portal line:0 ロードポイント: Line 14 EV::end - ___Nightingale/_portal EV::start - ___Nightingale/_calc_nigscore line:0 EV::end - ___Nightingale/_calc_nigscore EV::start - ___Nightingale/_portal line:50 &&cmd_buy &&cmd_sell &&cmd_checkout EV::end - ___Nightingale/_portal map_close:: forest_darkpot_r map_open:: forest_darkpot assign: Noel assign: ExitB_darkpotuc assign: ExitT_darkpot assign: ExitR_darkpot_r M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot skill_difficulty_restrict is 0 Opened summoner reader: forest_darkpot assign: GECKO_0_0 assign: GECKO_0_1 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: GECKO_0_2 assign: NoelCane assign: GECKO_0_3 assign: GECKO_0_4 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: GECKO_0_5 assign: NoelCane assign: NoelCane assign: NoelCane assign: GECKO_0_6 assign: NoelCane assign: GECKO_0_7 assign: NoelCane Summoner forest_darkpot is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_darkpot map_open:: forest_darkpot_r assign: Noel assign: ExitL_darkpot_r assign: bench__obj__obj/bench.png__20.58928_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot_r >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - _bench_cure_ep_base line:0 EV::end - _bench_cure_ep_base EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep >>AutoSave >>AutoSave map_close:: forest_darkpot_r map_open:: forest_darkpot assign: Noel assign: ExitB_darkpotuc assign: ExitT_darkpot assign: ExitR_darkpot_r M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot map_close:: forest_darkpot 全てのマップを再構築 map_open:: forest_darkpot_r assign: Noel assign: ExitL_darkpot_r assign: bench__obj__obj/bench.png__20.58928_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot_r >>AutoSave map_close:: forest_darkpot_r map_open:: forest_darkpot assign: Noel assign: ExitB_darkpotuc assign: ExitT_darkpot assign: ExitR_darkpot_r M2EventContainer::reload - コマンドの再読み込みを実行:forest_darkpot map_close:: forest_darkpot map_open:: forest_mushpot assign: Noel assign: ExitL_tikuwarth assign: ExitR_mush_01 assign: ExitL_crackmush assign: ExitR_mushright assign: ExitB_darkpot assign: PuppetNpc assign: Layer_Supply_mush assign: _LP_battle_2_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_mushpot assign: Assigned_sub_golem_npc map_close:: forest_mushpot map_open:: forest_athletic_tikuwa_thorn assign: Noel assign: ExitR_tikuwarth assign: ExitL_tikuwarc assign: thunder__puzzle/switch.png__11.01786_20.69643-mv assign: thunder__puzzle/switch_once_1.png__39.42857_25.125-mv assign: CoffeeMaker assign: wood_Supply_reel M2EventContainer::reload - コマンドの再読み込みを実行:forest_athletic_tikuwa_thorn map_close:: forest_athletic_tikuwa_thorn map_open:: forest_mushpot assign: Noel assign: ExitL_tikuwarth assign: ExitR_mush_01 assign: ExitL_crackmush assign: ExitR_mushright assign: ExitB_darkpot assign: PuppetNpc assign: Layer_Supply_mush assign: _LP_battle_2_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_mushpot assign: Assigned_sub_golem_npc skill_difficulty_restrict is 0 Opened summoner reader: forest_mushpot2 assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: NoelCane assign: SLIME_0_3 assign: NoelCane assign: SLIME_0_4 assign: NoelCane assign: NoelCane Summoner forest_mushpot2 is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER assign: NoelCane map_close:: forest_mushpot map_open:: forest_athletic_tikuwa_thorn assign: Noel assign: ExitR_tikuwarth assign: ExitL_tikuwarc assign: thunder__puzzle/switch.png__11.01786_20.69643-mv assign: thunder__puzzle/switch_once_1.png__39.42857_25.125-mv assign: CoffeeMaker assign: wood_Supply_reel M2EventContainer::reload - コマンドの再読み込みを実行:forest_athletic_tikuwa_thorn map_close:: forest_athletic_tikuwa_thorn map_open:: forest_tikuwar assign: Noel assign: ExitL_coroseum assign: ExitT_tikuwar2treecrack assign: ExitR_tikuwarc assign: ExitR_puzzle_ctl assign: ExitL_tikuwar assign: Nightingale assign: Layer_Supply_water assign: bench__Layer__obj/bench.png__19.58928_19.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_tikuwar skill_difficulty_restrict is 0 Opened summoner reader: forest_tikuwar assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: SLIME_0_3 assign: SLIME_0_4 assign: NoelCane assign: SLIME_0_5 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane Summoner forest_tikuwar is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER >>AutoSave EV::start - %M2EVENTCOMMAND__@forest_tikuwar~Nightingale__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_tikuwar~Nightingale__TALK EV::start - ___Nightingale/_portal line:0 ロードポイント: Line 14 EV::end - ___Nightingale/_portal EV::start - ___Nightingale/_calc_nigscore line:0 EV::end - ___Nightingale/_calc_nigscore EV::start - ___Nightingale/_portal line:50 &&cmd_buy &&cmd_sell EV::end - ___Nightingale/_portal map_close:: forest_tikuwar map_open:: forest_coroseum assign: Noel assign: ExitR_coroseum assign: obj_Supply_lettuce_G0 M2EventContainer::reload - コマンドの再読み込みを実行:forest_coroseum skill_difficulty_restrict is 0 Opened summoner reader: forest_coroseum assign: SLIME_0_0 assign: SLIME_0_1 assign: NoelCane assign: NoelCane assign: NoelCane assign: SLIME_0_2 assign: NoelCane assign: NoelCane assign: NoelCane assign: SLIME_0_3 assign: SLIME_0_4 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: SLIME_0_5 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane Summoner forest_coroseum is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_coroseum map_open:: forest_tikuwar assign: Noel assign: ExitL_coroseum assign: ExitT_tikuwar2treecrack assign: ExitR_tikuwarc assign: ExitR_puzzle_ctl assign: ExitL_tikuwar assign: Layer_Supply_water assign: bench__Layer__obj/bench.png__19.58928_19.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_tikuwar >>AutoSave map_close:: forest_tikuwar map_open:: forest_treecrack assign: Noel assign: ExitT_alcdoor assign: ExitR_crackmush assign: ExitL_crack_c assign: ExitB_tikuwar2treecrack M2EventContainer::reload - コマンドの再読み込みを実行:forest_treecrack map_close:: forest_treecrack map_open:: forest_c assign: Noel assign: ExitR_crack_c assign: ExitT_puzzle_ct assign: ExitL_home_thorn assign: bench__Layer__obj/bench.png__22.58928_28.67857 assign: _LP_obj_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_c >>AutoSave EV::start - ___Nightingale/_wait_at_bench line:0 assign: Nightingale EV::end - ___Nightingale/_wait_at_bench EV::start - %M2EVENTCOMMAND__@forest_c~Nightingale__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_c~Nightingale__TALK EV::start - ___Nightingale/_portal line:0 ロードポイント: Line 14 EV::end - ___Nightingale/_portal EV::start - ___Nightingale/_calc_nigscore line:0 EV::end - ___Nightingale/_calc_nigscore EV::start - ___Nightingale/_portal line:50 &&cmd_sell &&cmd_checkout EV::end - ___Nightingale/_portal EV::start - %M2EVENTCOMMAND__@forest_c~Nightingale__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_c~Nightingale__TALK EV::start - ___Nightingale/_portal line:0 ロードポイント: Line 14 EV::end - ___Nightingale/_portal EV::start - ___Nightingale/_calc_nigscore line:0 EV::end - ___Nightingale/_calc_nigscore EV::start - ___Nightingale/_portal line:50 &&cmd_buy EV::end - ___Nightingale/_portal map_close:: forest_c map_open:: forest_ahletic_home_thorn assign: Noel assign: ExitR_home_thorn assign: ExitB_thorn_b assign: ExitB_thorn_home_grind assign: ExitWL_forest2home assign: bench__bridge_p102_bench__obj/bench.png__15.58929_14.67857 assign: _LP_obj_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_ahletic_home_thorn map_close:: forest_ahletic_home_thorn map_open:: forest_athletic_thorn_under assign: Noel assign: ExitT_thorn_home_grind assign: ExitB_tikuwa assign: ExitWL_house2cave assign: ExitT_thorn_b M2EventContainer::reload - コマンドの再読み込みを実行:forest_athletic_thorn_under skill_difficulty_restrict is 0 Opened summoner reader: forest_thorn_cage assign: SLIME_0_0 assign: MUSH_0_1 assign: SLIME_0_2 assign: MUSH_0_3 assign: SLIME_0_4 assign: UNI_0_5 assign: MUSH_0_6 assign: MUSH_0_7 assign: UNI_0_8 assign: NoelCane Summoner forest_thorn_cage is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_athletic_thorn_under map_open:: forest_ahletic_home_thorn assign: Noel assign: ExitR_home_thorn assign: ExitB_thorn_b assign: ExitB_thorn_home_grind assign: ExitWL_forest2home assign: bench__bridge_p102_bench__obj/bench.png__15.58929_14.67857 assign: _LP_obj_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_ahletic_home_thorn >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - _bench_cure_ep_base line:0 EV::end - _bench_cure_ep_base EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep >>AutoSave >>AutoSave >>AutoSave >>AutoSave map_close:: forest_ahletic_home_thorn 全てのマップを再構築 map_open:: forest_c assign: Noel assign: ExitR_crack_c assign: ExitT_puzzle_ct assign: ExitL_home_thorn assign: bench__Layer__obj/bench.png__22.58928_28.67857 assign: _LP_obj_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_c map_close:: forest_c map_open:: forest_treecrack assign: Noel assign: ExitT_alcdoor assign: ExitR_crackmush assign: ExitL_crack_c assign: ExitB_tikuwar2treecrack M2EventContainer::reload - コマンドの再読み込みを実行:forest_treecrack map_close:: forest_treecrack map_open:: forest_mushpot assign: Noel assign: ExitL_tikuwarth assign: ExitR_mush_01 assign: ExitL_crackmush assign: ExitR_mushright assign: ExitB_darkpot assign: PuppetNpc assign: Layer_Supply_mush assign: _LP_battle_2_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_mushpot assign: Assigned_sub_golem_npc map_close:: forest_mushpot map_open:: forest_01 assign: Noel assign: ExitL_mush_01 assign: ExitR_slash01 assign: ExitT_tttb assign: ExitB_secr assign: bench__obj__obj/bench.png__33.41071_13.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_01 skill_difficulty_restrict is 0 Opened summoner reader: forest_tutorial assign: SLIME_0_0 assign: SLIME_0_1 assign: SLIME_0_2 assign: SLIME_0_3 assign: SLIME_0_4 Summoner forest_tutorial is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER >>AutoSave map_close:: forest_01 map_open:: forest_wood_slash assign: Noel assign: ExitT_windc assign: ExitR_hirobat assign: ExitL_slash01 assign: TildeNpc assign: Layer_Supply_onion_G0 assign: _LP_Ev_Ev_board M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_slash EV::start - %M2EVENTCOMMAND__@forest_wood_slash~TildeNpc__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_wood_slash~TildeNpc__TALK EV::start - ___TildeNpc/_portal line:0 ロードポイント: Line 9 EV::end - ___TildeNpc/_portal EV::start - _NPC_LOVE_UP line:0 EV::end - _NPC_LOVE_UP EV::start - ___TildeNpc/_portal line:51 EV::end - ___TildeNpc/_portal EV::start - ___TildeNpc/t04 line:0 EV::end - ___TildeNpc/t04 EV::start - ___TildeNpc/_portal line:72 EV::end - ___TildeNpc/_portal EV::start - ___TildeNpc/t_open_box line:0 EV::end - ___TildeNpc/t_open_box EV::start - ___TildeNpc/_portal line:206 EV::end - ___TildeNpc/_portal EV::start - ___TildeNpc/t_open_box line:0 EV::end - ___TildeNpc/t_open_box EV::start - ___TildeNpc/_portal line:206 EV::end - ___TildeNpc/_portal EV::start - %M2EVENTCOMMAND__@forest_wood_slash~TildeNpc__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_wood_slash~TildeNpc__TALK EV::start - ___TildeNpc/_portal line:0 ロードポイント: Line 9 EV::end - ___TildeNpc/_portal map_close:: forest_wood_slash map_open:: forest_hiroba assign: Noel assign: ExitT_windrr assign: ExitB_hirobau_l assign: ExitR_cross_lt assign: ExitL_hiroba assign: ExitL_hirobat assign: ExitB_hirobau assign: CoffeeMaker assign: obj_over_pvv1_Supply_amethyst_G0 assign: obj_Supply_apple assign: obj_Supply_cherry assign: _LP_event_Ev_eventboard M2EventContainer::reload - コマンドの再読み込みを実行:forest_hiroba map_close:: forest_hiroba map_open:: forest_wood_cross assign: Noel assign: CM-Carrier_Carrier_x assign: CM-Carrier_Carrier_x_2 assign: CM-Carrier_Carrier_x_5 assign: CM-Carrier_Carrier_x_3 assign: CM-Carrier_Carrier_x_4 assign: ExitR_dobadoba_l assign: ExitT_satoentrance assign: ExitR_station assign: ExitL_cross_lt assign: ExitB_cross M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_cross map_close:: forest_wood_cross map_open:: forest_ruin_station assign: Noel assign: ExitR_station_r assign: ExitL_station assign: girl assign: bench__ground__ruins_station/chair.png__20.30357_15.85714 M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_station map_close:: forest_ruin_station map_open:: forest_ruin_road assign: Noel assign: ExitL_station_r assign: ExitB_ruin_road_b assign: ExitR_rhall_lb M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_road map_close:: forest_ruin_road map_open:: forest_ruin_hall assign: Noel assign: THunt_000_3-hit assign: ExitR_rhall_rb assign: ExitL_rhall_lb assign: ExitL_geckoR assign: wood__puzzle/saisenswitch_1.png__72.60714_42.16071-mv assign: thorn_Supply_ruin_hall assign: Switch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071 M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_hall map_close:: forest_ruin_hall map_open:: forest_ruin_station_r assign: Noel assign: ExitL_rhall_rb assign: ExitR_rstation assign: bench__Layer__ruins_station/chair.png__25.30357_16.85714 M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_station_r map_close:: forest_ruin_station_r map_open:: forest_rwood_column assign: Noel assign: ExitR_mesher assign: ExitL_ostrr assign: ExitL_rclmn assign: ExitR_tikuwarc assign: ExitL_rstation M2EventContainer::reload - コマンドの再読み込みを実行:forest_rwood_column skill_difficulty_restrict is 0 Opened summoner reader: forest_rwood_column assign: MAGE_0_0 assign: MAGE_0_1 assign: GECKO_0_2 assign: SPONGE_0_3 assign: GECKO_0_4 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: GECKO_0_5 assign: NoelCane assign: GECKO_0_6 assign: NoelCane assign: SPONGE_0_7 assign: NoelCane assign: NoelCane assign: SPONGE_0_8 Summoner forest_rwood_column is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_rwood_column map_open:: forest_ostrea_swampt assign: Noel assign: ExitB_ostrt assign: ExitR_ostrr assign: CoffeeMaker assign: Layer_2_Supply_green_pepper M2EventContainer::reload - コマンドの再読み込みを実行:forest_ostrea_swampt map_close:: forest_ostrea_swampt 全てのマップを再構築 map_open:: forest_rwood_column assign: Noel assign: ExitR_mesher assign: ExitL_ostrr assign: ExitL_rclmn assign: ExitR_tikuwarc assign: ExitL_rstation M2EventContainer::reload - コマンドの再読み込みを実行:forest_rwood_column map_close:: forest_rwood_column map_open:: forest_wood_wip assign: Noel assign: ExitR_rclmn assign: ExitL_woodwip assign: party_parrot_Supply_cucumber assign: bench__party_parrot__obj/bench.png__20.58928_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_wip >>AutoSave map_close:: forest_wood_wip map_open:: forest_rwood_column assign: Noel assign: ExitR_mesher assign: ExitL_ostrr assign: ExitL_rclmn assign: ExitR_tikuwarc assign: ExitL_rstation M2EventContainer::reload - コマンドの再読み込みを実行:forest_rwood_column map_close:: forest_rwood_column map_open:: forest_ostrea_swampt assign: Noel assign: ExitB_ostrt assign: ExitR_ostrr assign: CoffeeMaker assign: Layer_2_Supply_green_pepper M2EventContainer::reload - コマンドの再読み込みを実行:forest_ostrea_swampt map_close:: forest_ostrea_swampt map_open:: forest_swamp assign: Noel assign: ExitT_ostrt M2EventContainer::reload - コマンドの再読み込みを実行:forest_swamp skill_difficulty_restrict is 0 Opened summoner reader: forest_swamp assign: SLIME_0_0 assign: GECKO_0_1 assign: GECKO_0_2 assign: GECKO_0_3 assign: SLIME_0_4 assign: SPONGE_0_5 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: GECKO_0_6 assign: SLIME_0_7 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane // ====================== KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at :0) nel.MistManager.checkWaterFootSound (System.Single x, System.Single y, System.String& snd_type) (at <93262dd1ddcd4a03ab79bade7c28142a>:0) nel.NelM2DBase.checkWaterFootSound (m2d.M2Mover Mv, System.Single x, System.Single y, System.String& snd_type) (at <93262dd1ddcd4a03ab79bade7c28142a>:0) m2d.M2FootManager.playFootStampEffectExecute () (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2FootManager.runPre () (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2Phys.runPhysicsInner (System.Single fcnt, System.Single& vx, System.Single& vy, System.Single& drawx_, System.Single& drawy_, System.Single pre_fall_y) (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2Phys.runPhysics (System.Single fcnt, System.Single& vx, System.Single& vy, System.Single& drawx_, System.Single& drawy_, System.Collections.Generic.List`1[T] ACarry) (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2Mover.runPhysics (System.Single fcnt) (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2Attackable.runPhysics (System.Single fcnt) (at <8656e127bfe44d0389b59776baf29fdc>:0) nel.NelEnemy.runPhysics (System.Single fcnt) (at <93262dd1ddcd4a03ab79bade7c28142a>:0) m2d.Map2d.runPhysics (System.Single fcnt) (at <8656e127bfe44d0389b59776baf29fdc>:0) m2d.M2DBase.runPhysics (System.Single fcnt) (at <8656e127bfe44d0389b59776baf29fdc>:0) nel.SceneGame.FixedUpdate () (at <93262dd1ddcd4a03ab79bade7c28142a>:0) Error Closure: SLIME_0_7 // ====================== assign: NoelCane Summoner forest_swamp is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_swamp map_open:: forest_ostrea_swampt assign: Noel assign: ExitB_ostrt assign: ExitR_ostrr assign: CoffeeMaker assign: Layer_2_Supply_green_pepper M2EventContainer::reload - コマンドの再読み込みを実行:forest_ostrea_swampt map_close:: forest_ostrea_swampt map_open:: forest_rwood_column assign: Noel assign: ExitR_mesher assign: ExitL_ostrr assign: ExitL_rclmn assign: ExitR_tikuwarc assign: ExitL_rstation M2EventContainer::reload - コマンドの再読み込みを実行:forest_rwood_column map_close:: forest_rwood_column map_open:: forest_wood_wip assign: Noel assign: ExitR_rclmn assign: ExitL_woodwip assign: party_parrot_Supply_cucumber assign: bench__party_parrot__obj/bench.png__20.58928_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_wip >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep EV::start - _bench_cure_ep_base line:0 EV::end - _bench_cure_ep_base EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:2 EV::end - %M2EVENTCOMMAND__@_BENCH_cure_ep >>AutoSave >>AutoSave >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_wood_wip map_open:: forest_mush_narrow assign: Noel assign: ExitB_lava_secret_t assign: ExitB_thunder_dance assign: ExitT_matoate_b assign: ExitL_paprika assign: bench__Layer__obj/bench.png__12.41071_16.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_mush_narrow >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER skill_difficulty_restrict is 0 Opened summoner reader: forest_mush_narrowroad assign: GOLEM_0_0 assign: PUPPY_0_1 assign: PUPPY_0_2 assign: SPONGE_0_3 assign: GOLEM_0_4 assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: NoelCane assign: GOLEM_0_5 assign: GOLEM_0_6 assign: NoelCane assign: PUPPY_0_7 assign: PUPPY_0_8 assign: NoelCane assign: NoelCane assign: GOLEM_0_9 Summoner forest_mush_narrowroad is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %BENCH_EVENT line:3 WM __whole_city に移動します... map_close:: forest_mush_narrow 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %BENCH_EVENT EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %BENCH_EVENT line:27 >>AutoSave EV::end - %BENCH_EVENT EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_entrance_left~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_entrance_left~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:141 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:141 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:141 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:283 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom >>AutoSave EV::start - %M2EVENTCOMMAND__@city_entrance_left~stopper__STAND line:0 EV::end - %M2EVENTCOMMAND__@city_entrance_left~stopper__STAND EV::start - ___city/entrance_stopper line:0 EV::end - ___city/entrance_stopper EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: city_in_guild assign: Noel assign: ExitD_guildL assign: ExitD_guildR assign: ExitD_guildTL assign: staff1 assign: staff2 assign: mb3 assign: mb4 assign: mb5 assign: mb6 assign: board_event assign: bench__wall_attach__interior_city/chair_bench.png__38.14286_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK EV::start - ___city_guild/_portal line:0 EV::end - ___city_guild/_portal EV::start - ___city_guild/_progress line:0 EV::end - ___city_guild/_progress EV::start - ___city_guild/_portal line:34 EV::end - ___city_guild/_portal EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_in_guild map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - ___city/_warp_zx EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:3 WM __whole_forest に移動します... map_close:: city_entrance_left 全てのマップを再構築 map_open:: forest_entrance_grazia assign: Noel assign: ExitB_graziab assign: ExitWR_forest2city assign: ExitT_nusie assign: ExitL_entgra assign: bench__Layer__obj/bench.png__53.58929_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_entrance_grazia EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:72 危険度を 0 に設定 EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_entrance_grazia map_open:: forest_puzzle_hame assign: Noel assign: Breakable_obaka-hit assign: ExitL_lavart assign: ExitR_geckol assign: magic_killer_Layer_PuzzBarrier_0 assign: CM-block__obj/box_T_l.png__17.5_16.5 assign: CM-block__obj/box_13.png__20.5_22.5 assign: CM-block__obj/box_L_b.png__36.5_15.5 assign: BOX__block__obj/box_T_l.png__17.5_16.5 assign: BOX__block__obj/box_13.png__20.5_22.5 assign: BOX__block__obj/box_L_b.png__36.5_15.5 assign: bench__Layer__obj/bench.png__43.58929_21.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_puzzle_hame >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_puzzle_hame map_open:: forest_geckoland assign: Noel assign: ExitL_geckol assign: ExitR_geckoR M2EventContainer::reload - コマンドの再読み込みを実行:forest_geckoland skill_difficulty_restrict is 0 Opened summoner reader: forest_geckoland assign: PENTAPOD_0_0 assign: PENTAPOD_0_1 assign: PENTAPOD_HEAD_0_2 assign: PENTAPOD_HEAD_0_3 assign: PENTAPOD_0_4 assign: PENTAPOD_HEAD_0_5 assign: NoelCane assign: NoelHat assign: PENTAPOD_0_6 assign: PENTAPOD_HEAD_0_7 assign: PENTAPOD_0_8 assign: PENTAPOD_HEAD_0_9 assign: PENTAPOD_0_10 assign: PENTAPOD_HEAD_0_11 assign: NoelCane assign: NoelCane assign: NoelCane assign: PENTAPOD_0_12 assign: PENTAPOD_HEAD_0_13 assign: PENTAPOD_0_14 assign: PENTAPOD_HEAD_0_15 Summoner forest_geckoland is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_geckoland map_open:: forest_ruin_hall assign: Noel assign: THunt_000_3-hit assign: ExitR_rhall_rb assign: ExitL_rhall_lb assign: ExitL_geckoR assign: wood__puzzle/saisenswitch_1.png__72.60714_42.16071-mv assign: PuppetNpc assign: Switch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071 assign: thorn_Supply_ruin_hall 既にイベントSwitch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071が存在します M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_hall assign: Assigned_sub_golem_npc EV::start - %M2EVENTCOMMAND__@forest_ruin_hall~PuppetNpc__TALK line:0 EV::end - %M2EVENTCOMMAND__@forest_ruin_hall~PuppetNpc__TALK EV::start - ___PuppetNpc/_portal line:0 &&cmd_buy &&cmd_sell &&cmd_checkout EV::end - ___PuppetNpc/_portal map_close:: forest_ruin_hall map_open:: forest_geckoland assign: Noel assign: ExitL_geckol assign: ExitR_geckoR M2EventContainer::reload - コマンドの再読み込みを実行:forest_geckoland map_close:: forest_geckoland map_open:: forest_puzzle_hame assign: Noel assign: Breakable_obaka-hit assign: ExitL_lavart assign: ExitR_geckol assign: magic_killer_Layer_PuzzBarrier_0 assign: CM-block__obj/box_T_l.png__17.5_16.5 assign: CM-block__obj/box_13.png__20.5_22.5 assign: CM-block__obj/box_L_b.png__36.5_15.5 assign: BOX__block__obj/box_T_l.png__17.5_16.5 assign: BOX__block__obj/box_13.png__20.5_22.5 assign: BOX__block__obj/box_L_b.png__36.5_15.5 assign: bench__Layer__obj/bench.png__43.58929_21.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_puzzle_hame >>AutoSave >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_puzzle_hame map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER >>AutoSave map_close:: forest_wind_senzyo map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo map_close:: forest_wind_senzyo map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo map_close:: forest_wind_senzyo map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo map_close:: forest_wind_senzyo map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo map_close:: forest_wind_senzyo map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo map_close:: forest_wind_senzyo 全てのマップを再構築 map_open:: forest_wind_thorn assign: Noel assign: Breakable_tikuwa_0-hit assign: Breakable_windfall-hit assign: Treasure_thorn_air assign: ExitB_thorn_ext assign: ExitB_thorn_ent assign: thorn__puzzle/switch.png__13.30357_32.01786-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_thorn assign: NoelCane map_close:: forest_wind_thorn map_open:: forest_wind_senzyo assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: Breakable_2-hit assign: Breakable_3-hit assign: ExitB_tttt assign: ExitL_frogp assign: ExitR_valleyr assign: ExitT_thorn_ext assign: ExitT_thorn_ent assign: CoffeeMaker assign: carrier_Supply_wind_senzyo assign: bench__Layer__obj/bench.png__41.58929_18.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wind_senzyo >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_PRE line:0 EV::end - __M2D_FASTTRAVEL_PRE EV::start - %BENCH_EVENT line:4 map_close:: forest_wind_senzyo map_open:: forest_column assign: Noel assign: ExitL_column_bl assign: ExitL_column_lt assign: ExitL_column_l assign: ExitR_elev2cliff assign: bench__wood__obj/bench.png__19.58928_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_column >>AutoSave EV::end - %BENCH_EVENT EV::start - __M2D_FASTTRAVEL_AFTER line:0 EV::end - __M2D_FASTTRAVEL_AFTER map_close:: forest_column map_open:: forest_toybox assign: Noel assign: Breakable_0-hit assign: Breakable_1-hit assign: ExitR_column_bl assign: ExitL_toybox_bl assign: ExitB_toybox_b assign: Layer_2_Supply_amethyst_G0 M2EventContainer::reload - コマンドの再読み込みを実行:forest_toybox skill_difficulty_restrict is 0 Opened summoner reader: forest_toybox assign: PENTAPOD_0_0 assign: PENTAPOD_HEAD_0_1 assign: PENTAPOD_0_2 assign: PENTAPOD_HEAD_0_3 assign: NoelCane assign: PENTAPOD_0_4 assign: PENTAPOD_HEAD_0_5 assign: PENTAPOD_0_6 assign: PENTAPOD_HEAD_0_7 assign: PENTAPOD_0_8 assign: PENTAPOD_HEAD_0_9 assign: PENTAPOD_0_10 assign: PENTAPOD_HEAD_0_11 assign: PENTAPOD_0_12 assign: PENTAPOD_HEAD_0_13 assign: NoelCane assign: PENTAPOD_0_14 assign: PENTAPOD_HEAD_0_15 Summoner forest_toybox is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_toybox map_open:: forest_column assign: Noel assign: ExitL_column_bl assign: ExitL_column_lt assign: ExitL_column_l assign: ExitR_elev2cliff assign: bench__wood__obj/bench.png__19.58928_28.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_column >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %BENCH_EVENT line:3 WM __whole_city に移動します... map_close:: forest_column 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %BENCH_EVENT EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %BENCH_EVENT line:27 >>AutoSave EV::end - %BENCH_EVENT EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: city_in_dojo assign: Noel assign: ExitD_dojo_enter assign: man1 assign: man2 assign: sihan assign: mipha EVC の特殊コマンド PRE_UNLOAD として登録します。 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_dojo EV::end - ___city/_warp_zx EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_in_dojo~mipha__PRE_UNLOAD line:0 EV::end - %M2EVENTCOMMAND__@city_in_dojo~mipha__PRE_UNLOAD EV::start - ___city/_warp_zx line:133 map_close:: city_in_dojo map_open:: city_in_guild assign: Noel assign: ExitD_guildL assign: ExitD_guildR assign: ExitD_guildTL assign: staff1 assign: staff2 assign: mb3 assign: mb4 assign: mb5 assign: mb6 assign: board_event assign: bench__wall_attach__interior_city/chair_bench.png__38.14286_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild EV::end - ___city/_warp_zx map_close:: city_in_guild map_open:: city_center assign: Noel assign: ExitR_centerRB0 assign: ExitR_centerRB1 assign: ExitR_centerBRT assign: ExitR_centerBR assign: ExitB_centerBBR assign: ExitB_centerBBL assign: ExitB_BcenterB assign: ExitB_centerBBLL assign: ExitL_center_LT assign: ExitL_centerLTT assign: ExitL_centerLTB assign: ExitL_bcenterLTT assign: ExitL_bcenterLT assign: ExitL_bcenterLB assign: ExitB_BcenterBBL assign: ExitR_RBridge assign: ExitT_scl_BL assign: ExitT_scl_BR assign: ExitT_scl_BLL assign: ExitL_centerLTTT assign: ExitD_guildR assign: ExitD_guildRT assign: woman_elf_pocha_3 assign: store_vegi assign: man_bst_fat_5 assign: restroom assign: man_elf_young_3 assign: man_elf_normal_2 assign: woman_elf_young2_2 assign: woman_elf_young_4 assign: girl assign: woman_elf_young_2 assign: woman_elf_young2_1 assign: man_elf_young_1 assign: bench__attach__obj/bench_wide.png__74.375_76.82143 assign: bench__house_ground__obj/bench_wide.png__27.375_24.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_center map_close:: city_center map_open:: city_in_guild assign: Noel assign: ExitD_guildL assign: ExitD_guildR assign: ExitD_guildTL assign: staff1 assign: staff2 assign: mb3 assign: mb4 assign: mb5 assign: mb6 assign: board_event assign: bench__wall_attach__interior_city/chair_bench.png__38.14286_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild >>AutoSave EV::start - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_in_guild~staff1__TALK EV::start - ___city_guild/_portal line:0 EV::end - ___city_guild/_portal EV::start - ___city_guild/_progress line:0 EV::end - ___city_guild/_progress EV::start - ___city_guild/t_rankup line:0 EV::end - ___city_guild/t_rankup EV::start - ___city_guild/_progress line:24 EV::end - ___city_guild/_progress EV::start - ___city_guild/_portal line:34 EV::end - ___city_guild/_portal map_close:: city_in_guild map_open:: city_market_left assign: Noel assign: ExitD_guildL assign: ExitR_centerLTT assign: ExitR_centerLTTT assign: ExitB_l2lb assign: ExitB_LLB2lb assign: ExitL_entranceL assign: ExitL_entranceLB assign: ExitT_dormB assign: ExitT_dormBL assign: ExitR_centerLTB assign: restroom_2 assign: woman_elf_pocha_1 assign: man_elf_young_2 assign: woman_elf_thin_sudent_5 assign: woman_qisinbo assign: woman_elf_young_4 assign: army_0 assign: army_1 assign: armylr assign: man_bst_engineer_6 assign: man_elf_young_student_1 assign: woman_elf_army_4 assign: bench__house_sizai__obj/bench_wide.png__51.375_38.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_market_left EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_market_left map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_entrance_left~restroom__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_entrance_left~restroom__CHECK EV::start - ___House/noelhouse_restroom line:0 EV::end - ___House/noelhouse_restroom EV::start - ___House/_restroom_portal line:0 ロードポイント: Line 44 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:112 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:141 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_picture_def line:0 EV::end - ___House/_restroom_picture_def EV::start - ___House/_restroom_portal line:283 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:176 EV::end - ___House/_restroom_portal EV::start - ___House/_restroom_deactivate_check line:0 EV::end - ___House/_restroom_deactivate_check EV::start - ___House/_restroom_portal line:391 EV::end - ___House/_restroom_portal EV::start - ___House/noelhouse_restroom line:52 EV::end - ___House/noelhouse_restroom EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:3 WM __whole_forest に移動します... map_close:: city_entrance_left 全てのマップを再構築 map_open:: forest_entrance_grazia assign: Noel assign: ExitB_graziab assign: ExitWR_forest2city assign: ExitT_nusie assign: ExitL_entgra assign: bench__Layer__obj/bench.png__53.58929_17.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_entrance_grazia EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK line:72 危険度を 41 に設定 EV::end - %M2EVENTCOMMAND__@city_entrance_left~ExitWL_forest2city__CHECK map_close:: forest_entrance_grazia map_open:: forest_toylabo_pre assign: Noel assign: ExitL_labop assign: ExitR_labol assign: ExitR_entgra assign: ExitT_nusip assign: swamp_Supply_nittle_G0 M2EventContainer::reload - コマンドの再読み込みを実行:forest_toylabo_pre map_close:: forest_toylabo_pre map_open:: forest_athletic_thunder_wood assign: Noel assign: CM-lift_2_Carrier_rr assign: CM-lift_Carrier_2 assign: CM-lift_Carrier_rb assign: ExitR_labop assign: ExitL_tikuwarc assign: Layer_2__puzzle/switch_once_1.png__34.42857_20.125-mv M2EventContainer::reload - コマンドの再読み込みを実行:forest_athletic_thunder_wood map_close:: forest_athletic_thunder_wood map_open:: forest_rwood_column assign: Noel assign: ExitR_mesher assign: ExitL_ostrr assign: ExitL_rclmn assign: ExitR_tikuwarc assign: ExitL_rstation M2EventContainer::reload - コマンドの再読み込みを実行:forest_rwood_column map_close:: forest_rwood_column map_open:: forest_ruin_station_r assign: Noel assign: ExitL_rhall_rb assign: ExitR_rstation assign: bench__Layer__ruins_station/chair.png__25.30357_16.85714 M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_station_r map_close:: forest_ruin_station_r map_open:: forest_ruin_hall assign: Noel assign: THunt_000_3-hit assign: ExitR_rhall_rb assign: ExitL_rhall_lb assign: ExitL_geckoR assign: wood__puzzle/saisenswitch_1.png__72.60714_42.16071-mv assign: PuppetNpc assign: Switch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071 既にイベントSwitch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071が存在します assign: thorn_Supply_ruin_hall 既にイベントSwitch_1_wood__puzzle/saisenswitch_1.png__72.60714_42.16071が存在します M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_hall assign: Assigned_sub_golem_npc map_close:: forest_ruin_hall map_open:: forest_ruin_road assign: Noel assign: ExitL_station_r assign: ExitB_ruin_road_b assign: ExitR_rhall_lb M2EventContainer::reload - コマンドの再読み込みを実行:forest_ruin_road map_close:: forest_ruin_road map_open:: forest_clocktower assign: Noel assign: ExitR_presser assign: ExitT_ruin_road_b assign: ExitL_clocktower assign: bench__Layer__obj/bench.png__15.41071_20.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_clocktower map_close:: forest_clocktower map_open:: forest_acid_dobadoba assign: Noel assign: Breakable_fall-hit assign: CM-Carrier_Carrier assign: ExitR_clocktower assign: ExitB_tikuwafall assign: ExitL_dobadoba_l M2EventContainer::reload - コマンドの再読み込みを実行:forest_acid_dobadoba assign: NoelCane map_close:: forest_acid_dobadoba map_open:: forest_wood_cross assign: Noel assign: CM-Carrier_Carrier_x assign: CM-Carrier_Carrier_x_2 assign: CM-Carrier_Carrier_x_5 assign: CM-Carrier_Carrier_x_3 assign: CM-Carrier_Carrier_x_4 assign: ExitR_dobadoba_l assign: ExitT_satoentrance assign: ExitR_station assign: ExitL_cross_lt assign: ExitB_cross M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_cross map_close:: forest_wood_cross map_open:: forest_wood_hall assign: Noel assign: ExitL_shelter assign: ExitT_cross assign: ExitB_acid_lake assign: CoffeeMaker assign: Layer_Supply_apple assign: bench__Breakable__obj/bench.png__32.58929_32.67857 M2EventContainer::reload - コマンドの再読み込みを実行:forest_wood_hall map_close:: forest_wood_hall map_open:: forest_cliff_portal assign: Noel assign: ExitR_shelter assign: ExitL_cliff_portal assign: s12_morus M2EventContainer::reload - コマンドの再読み込みを実行:forest_cliff_portal skill_difficulty_restrict is 0 Opened summoner reader: forest_cliff_portal assign: MAGE_0_0 assign: PUPPY_0_1 assign: PUPPY_0_2 assign: MAGE_0_3 assign: NoelCane assign: NoelCane Summoner forest_cliff_portal is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_cliff_portal map_open:: forest_hirobau assign: Noel assign: ExitL_hirobau_bl assign: ExitL_cliff_glacier assign: ExitT_hirobau_l assign: ExitT_hirobau assign: ExitR_cliff_portal assign: bench__breakable_hidden__obj/bench.png__17.41072_34.67857 assign: _LP_Ev_Ev_eventboard M2EventContainer::reload - コマンドの再読み込みを実行:forest_hirobau >>AutoSave map_close:: forest_hirobau map_open:: forest_senzyo2cliff assign: Noel assign: ExitR_hirobau_bl assign: ExitL_elev2cliff assign: ExitB_senzyo2cliff M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo2cliff map_close:: forest_senzyo2cliff map_open:: forest_senzyort assign: Noel assign: CM-puzzle_Carrier_0 assign: CM-puzzle_Carrier_1 assign: CM-puzzle_Carrier_2 assign: magic_killer_puzzle_PuzzBarrier_0 assign: ExitT_senzyo2cliff assign: ExitL_senzyot_r1 assign: ExitL_senzyot_r0 assign: SwitchContainer_0_0 assign: Layer__puzzle/switch_3.png__27_16.69643-mv assign: Layer__puzzle/warp_to_check.png__30.48214_19.66072 M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyort assign: NoelCane map_close:: forest_senzyort map_open:: forest_senzyo2cliff assign: Noel assign: ExitR_hirobau_bl assign: ExitL_elev2cliff assign: ExitB_senzyo2cliff M2EventContainer::reload - コマンドの再読み込みを実行:forest_senzyo2cliff skill_difficulty_restrict is 0 Opened summoner reader: forest_senzyo2cliff assign: PUPPY_0_0 assign: PUPPY_0_1 assign: UNI_0_2 assign: PUPPY_0_3 assign: UNI_0_4 assign: UNI_0_5 assign: PUPPY_0_6 assign: PUPPY_0_7 assign: UNI_0_8 Summoner forest_senzyo2cliff is defeated EV::start - __M2D_DEFEAT_SUMMONER line:0 EV::end - __M2D_DEFEAT_SUMMONER EV::start - __M2D_FINISH_SUMMONER line:0 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FINISH_SUMMONER line:14 EV::end - __M2D_FINISH_SUMMONER EV::start - __M2D_DEFEAT_SUMMONER line:30 EV::end - __M2D_DEFEAT_SUMMONER map_close:: forest_senzyo2cliff 全てのマップを再構築 map_open:: forest_hirobau assign: Noel assign: ExitL_hirobau_bl assign: ExitL_cliff_glacier assign: ExitT_hirobau_l assign: ExitT_hirobau assign: ExitR_cliff_portal assign: bench__breakable_hidden__obj/bench.png__17.41072_34.67857 assign: _LP_Ev_Ev_eventboard M2EventContainer::reload - コマンドの再読み込みを実行:forest_hirobau >>AutoSave >>AutoSave EV::start - %BENCH_EVENT line:0 EV::end - %BENCH_EVENT EV::start - __M2D_GOOUT_OTHER_AREA line:0 EV::end - __M2D_GOOUT_OTHER_AREA EV::start - %BENCH_EVENT line:3 WM __whole_city に移動します... map_close:: forest_hirobau 全てのマップを再構築 map_open:: city_entrance_left assign: Noel assign: ExitWL_forest2city assign: ExitR_entranceL assign: ExitB_eL2BL assign: ExitR_entranceLB assign: restroom assign: stopper assign: army_3 assign: engineer_1 assign: engineer_0 assign: bench__lift__obj/bench_wide.png__21.375_32.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_entrance_left EV::end - %BENCH_EVENT EV::start - __M2D_FLUSHED_AREA line:0 EV::end - __M2D_FLUSHED_AREA EV::start - __M2D_FLUSHED_PUPPETNPC line:0 EV::end - __M2D_FLUSHED_PUPPETNPC EV::start - __M2D_FLUSHED_AREA line:23 危険度を 0 に設定 EV::end - __M2D_FLUSHED_AREA EV::start - %BENCH_EVENT line:27 >>AutoSave EV::end - %BENCH_EVENT EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_entrance_left map_open:: city_in_guild assign: Noel assign: ExitD_guildL assign: ExitD_guildR assign: ExitD_guildTL assign: staff1 assign: staff2 assign: mb3 assign: mb4 assign: mb5 assign: mb6 assign: board_event assign: bench__wall_attach__interior_city/chair_bench.png__38.14286_18.35714 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild EV::end - ___city/_warp_zx map_close:: city_in_guild map_open:: city_in_guild_t assign: Noel assign: ExitD_guildRT assign: ExitD_guildTL assign: alchemy_pot assign: alchemy_workbench assign: woman_elf_pocha_1 assign: woman_bst_cook_1 M2EventContainer::reload - コマンドの再読み込みを実行:city_in_guild_t EV::start - %M2EVENTCOMMAND__@city_in_guild_t~alchemy_pot__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_in_guild_t~alchemy_pot__CHECK EV::start - ___city_guild/_portal_alchemy_guild line:0 EV::end - ___city_guild/_portal_alchemy_guild EV::start - %M2EVENTCOMMAND__@city_in_guild_t~alchemy_workbench__CHECK line:0 EV::end - %M2EVENTCOMMAND__@city_in_guild_t~alchemy_workbench__CHECK EV::start - ___Laevi/alchemy_workbench line:0 EV::end - ___Laevi/alchemy_workbench EV::start - ___city/_warp_zx line:0 EV::end - ___city/_warp_zx EV::start - ___city/_warp line:0 EV::end - ___city/_warp EV::start - ___city/_warp_zx line:13 ロードポイント: Line 128 map_close:: city_in_guild_t map_open:: city_farm assign: Noel assign: mgm_farm_cow_0 assign: mgm_farm_cow_1 assign: mgm_farm_cow_2 assign: ExitR_farmR assign: ExitT_farmT assign: farmer assign: farm_center_cam assign: bench__lift__obj/bench_wide.png__17.625_20.82143 M2EventContainer::reload - コマンドの再読み込みを実行:city_farm assign: Assigned_mgm_farm_cow_0 assign: Assigned_mgm_farm_cow_1 assign: Assigned_mgm_farm_cow_2 EV::end - ___city/_warp_zx EV::start - %M2EVENTCOMMAND__@city_farm~farmer__TALK line:0 EV::end - %M2EVENTCOMMAND__@city_farm~farmer__TALK EV::start - ___city_farm/_portal line:0 ロードポイント: Line 22 EV::end - ___city_farm/_portal EV::start - ___city_farm/_game line:0 ロードポイント: Line 11 EV::end - ___city_farm/_game EV::start - ___city_farm/_portal line:64 EV::end - ___city_farm/_portal EV::start - ___city_farm/_game_absorb line:0 ロードポイント: Line 29 assign: NoelCane EV::end - ___city_farm/_game_absorb EV::start - ___city_farm/_game_timeover line:0 EV::end - ___city_farm/_game_timeover EV::start - ___city_farm/_game_result line:0 EV::end - ___city_farm/_game_result EV::start - ___city_farm/_game_timeover line:83 EV::end - ___city_farm/_game_timeover EV::start - ___city_farm/_game_absorb line:0 ロードポイント: Line 29 assign: NoelCane EV::end - ___city_farm/_game_absorb EV::start - ___city_farm/_game_timeover line:0 EV::end - ___city_farm/_game_timeover EV::start - ___city_farm/_game_result line:0 EV::end - ___city_farm/_game_result EV::start - ___city_farm/_game_timeover line:83 EV::end - ___city_farm/_game_timeover EV::start - ___city_farm/_game_quit line:0 EV::end - ___city_farm/_game_quit EV::start - ___city_farm/_game_timeover line:109 EV::end - ___city_farm/_game_timeover >>AutoSave EV::start - %M2EVENTCOMMAND__@_BENCH_cure_ep line:0